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// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qchannelmapper.h"
#include "qchannelmapper_p.h"
#include <Qt3DAnimation/qchannelmapping.h>
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
QChannelMapperPrivate::QChannelMapperPrivate()
: Qt3DCore::QNodePrivate()
{
}
/*!
\class Qt3DAnimation::QChannelMapper
\inmodule Qt3DAnimation
\brief Allows to map the channels within the clip onto properties of
objects in the application.
*/
QChannelMapper::QChannelMapper(Qt3DCore::QNode *parent)
: Qt3DCore::QNode(*new QChannelMapperPrivate, parent)
{
}
QChannelMapper::QChannelMapper(QChannelMapperPrivate &dd, Qt3DCore::QNode *parent)
: Qt3DCore::QNode(dd, parent)
{
}
QChannelMapper::~QChannelMapper()
{
}
void QChannelMapper::addMapping(QAbstractChannelMapping *mapping)
{
Q_ASSERT(mapping);
Q_D(QChannelMapper);
if (!d->m_mappings.contains(mapping)) {
d->m_mappings.append(mapping);
// Ensures proper bookkeeping
d->registerDestructionHelper(mapping, &QChannelMapper::removeMapping, d->m_mappings);
// We need to add it as a child of the current node if it has been declared inline
// Or not previously added as a child of the current node so that
// 1) The backend gets notified about it's creation
// 2) When the current node is destroyed, it gets destroyed as well
if (!mapping->parent())
mapping->setParent(this);
d->update();
}
}
void QChannelMapper::removeMapping(QAbstractChannelMapping *mapping)
{
Q_ASSERT(mapping);
Q_D(QChannelMapper);
if (!d->m_mappings.removeOne(mapping))
return;
d->update();
// Remove bookkeeping connection
d->unregisterDestructionHelper(mapping);
}
QList<QAbstractChannelMapping *> QChannelMapper::mappings() const
{
Q_D(const QChannelMapper);
return d->m_mappings;
}
} // namespace Qt3DAnimation
QT_END_NAMESPACE
#include "moc_qchannelmapper.cpp"
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