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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DEXTRAS_QDIFFUSEMAPMATERIAL_P_H
#define QT3DEXTRAS_QDIFFUSEMAPMATERIAL_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DRender/private/qmaterial_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QFilterKey;
class QEffect;
class QAbstractTexture;
class QTechnique;
class QParameter;
class QShaderProgram;
class QShaderProgramBuilder;
class QRenderPass;
} // namespace Qt3DRender
namespace Qt3DExtras {
class QDiffuseMapMaterial;
class QDiffuseMapMaterialPrivate : public Qt3DRender::QMaterialPrivate
{
QDiffuseMapMaterialPrivate();
void init();
void handleAmbientChanged(const QVariant &var);
void handleDiffuseChanged(const QVariant &var);
void handleSpecularChanged(const QVariant &var);
void handleShininessChanged(const QVariant &var);
void handleTextureScaleChanged(const QVariant &var);
Qt3DRender::QEffect *m_diffuseMapEffect;
Qt3DRender::QAbstractTexture *m_diffuseTexture;
Qt3DRender::QParameter *m_ambientParameter;
Qt3DRender::QParameter *m_diffuseParameter;
Qt3DRender::QParameter *m_specularParameter;
Qt3DRender::QParameter *m_shininessParameter;
Qt3DRender::QParameter *m_textureScaleParameter;
Qt3DRender::QTechnique *m_diffuseMapGL3Technique;
Qt3DRender::QTechnique *m_diffuseMapGL2Technique;
Qt3DRender::QTechnique *m_diffuseMapES2Technique;
Qt3DRender::QTechnique *m_diffuseMapRHITechnique;
Qt3DRender::QRenderPass *m_diffuseMapGL3RenderPass;
Qt3DRender::QRenderPass *m_diffuseMapGL2RenderPass;
Qt3DRender::QRenderPass *m_diffuseMapES2RenderPass;
Qt3DRender::QRenderPass *m_diffuseMapRHIRenderPass;
Qt3DRender::QShaderProgram *m_diffuseMapGL3Shader;
Qt3DRender::QShaderProgramBuilder *m_diffuseMapGL3ShaderBuilder;
Qt3DRender::QShaderProgram *m_diffuseMapGL2ES2Shader;
Qt3DRender::QShaderProgramBuilder *m_diffuseMapGL2ES2ShaderBuilder;
Qt3DRender::QShaderProgram *m_diffuseMapRHIShader;
Qt3DRender::QShaderProgramBuilder *m_diffuseMapRHIShaderBuilder;
Qt3DRender::QFilterKey *m_filterKey;
public:
Q_DECLARE_PUBLIC(QDiffuseMapMaterial)
};
} // Qt3DExtras
QT_END_NAMESPACE
#endif // QT3DEXTRAS_QDIFFUSEAPMATERIAL_P_H
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