summaryrefslogtreecommitdiffstats
path: root/src/extras/geometries/qcylindermesh.cpp
blob: 5473e2beb8344e30185b293f358dfaefaf555d7e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only

#ifndef _USE_MATH_DEFINES
# define _USE_MATH_DEFINES // For MSVC
#endif

#include "qcylindermesh.h"
#include "qcylindergeometryview.h"

#include <Qt3DCore/qbuffer.h>
#include <Qt3DCore/qattribute.h>
#include <QtGui/QVector3D>

#include <qmath.h>

QT_BEGIN_NAMESPACE


namespace Qt3DExtras {

using namespace Qt3DCore;

/*!
 * \qmltype CylinderMesh
 * \instantiates Qt3DExtras::QCylinderMesh
 * \inqmlmodule Qt3D.Extras
 * \brief A cylindrical mesh.
 *
 * This component can be used to render a cylinder when combined with a
 * material component.
 */

/*!
 * \qmlproperty int CylinderMesh::rings
 *
 * Holds the number of rings in the mesh.
 */

/*!
 * \qmlproperty int CylinderMesh::slices
 *
 * Holds the number of slices in the mesh.
 */

/*!
 * \qmlproperty real CylinderMesh::radius
 *
 * Holds the radius of the cylinder.
 */

/*!
 * \qmlproperty real CylinderMesh::length
 *
 * Holds the length of the cylinder.
 */

/*!
 * \class Qt3DExtras::QCylinderMesh
 * \ingroup qt3d-extras-geometries
 * \inheaderfile Qt3DExtras/QCylinderMesh
 * \inmodule Qt3DExtras
 *
 * \inherits Qt3DRender::QGeometryRenderer
 *
 * \brief A cylindrical mesh.
 *
 * This component can be used to render a cylinder when combined with a
 * material component.
 */

/*!
 * Constructs a new QCylinderMesh with \a parent.
 */
QCylinderMesh::QCylinderMesh(QNode *parent)
    : Qt3DRender::QGeometryRenderer(parent)
{
    QCylinderGeometryView *geometry = new QCylinderGeometryView(this);
    QObject::connect(geometry, &QCylinderGeometryView::radiusChanged, this, &QCylinderMesh::radiusChanged);
    QObject::connect(geometry, &QCylinderGeometryView::ringsChanged, this, &QCylinderMesh::ringsChanged);
    QObject::connect(geometry, &QCylinderGeometryView::slicesChanged, this, &QCylinderMesh::slicesChanged);
    QObject::connect(geometry, &QCylinderGeometryView::lengthChanged, this, &QCylinderMesh::lengthChanged);

    setView(geometry);
}

/*! \internal */
QCylinderMesh::~QCylinderMesh()
{
}

void QCylinderMesh::setRings(int rings)
{
    static_cast<QCylinderGeometryView *>(view())->setRings(rings);
}

void QCylinderMesh::setSlices(int slices)
{
    static_cast<QCylinderGeometryView *>(view())->setSlices(slices);
}

void QCylinderMesh::setRadius(float radius)
{
    static_cast<QCylinderGeometryView *>(view())->setRadius(radius);
}

void QCylinderMesh::setLength(float length)
{
    static_cast<QCylinderGeometryView *>(view())->setLength(length);
}

/*!
 * \property Qt3DExtras::QCylinderMesh::rings
 *
 * Holds the number of rings in the mesh.
 */
int QCylinderMesh::rings() const
{
    return static_cast<QCylinderGeometryView *>(view())->rings();
}

/*!
 * \property Qt3DExtras::QCylinderMesh::slices
 *
 * Holds the number of slices in the mesh.
 */
int QCylinderMesh::slices() const
{
    return static_cast<QCylinderGeometryView *>(view())->slices();
}

/*!
 * \property Qt3DExtras::QCylinderMesh::radius
 *
 * Holds the radius of the cylinder.
 */
float QCylinderMesh::radius() const
{
    return static_cast<QCylinderGeometryView *>(view())->radius();
}

/*!
 * \property Qt3DExtras::QCylinderMesh::length
 *
 * Holds the length of the cylinder.
 */
float QCylinderMesh::length() const
{
    return static_cast<QCylinderGeometryView *>(view())->length();
}

} // namespace Qt3DExtras

QT_END_NAMESPACE

#include "moc_qcylindermesh.cpp"