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/****************************************************************************
**
** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "axisaccumulatorjob_p.h"
#include <Qt3DCore/private/qaspectmanager_p.h>
#include <Qt3DInput/qaxisaccumulator.h>
#include <Qt3DInput/private/qaxisaccumulator_p.h>
#include <Qt3DInput/private/axisaccumulator_p.h>
#include <Qt3DInput/private/job_common_p.h>
#include <Qt3DInput/private/inputmanagers_p.h>

QT_BEGIN_NAMESPACE

namespace Qt3DInput {
namespace Input {

class AxisAccumulatorJobPrivate : public Qt3DCore::QAspectJobPrivate
{
public:
    AxisAccumulatorJobPrivate() { }
    ~AxisAccumulatorJobPrivate() override { }

    void postFrame(Qt3DCore::QAspectManager *manager) override;

    QVector<AxisAccumulator *> updates;
};

AxisAccumulatorJob::AxisAccumulatorJob(AxisAccumulatorManager *axisAccumulatormanager,
                                       AxisManager *axisManager)
    : Qt3DCore::QAspectJob(*new AxisAccumulatorJobPrivate)
    , m_axisAccumulatorManager(axisAccumulatormanager)
    , m_axisManager(axisManager)
    , m_dt(0.0f)
{
    SET_JOB_RUN_STAT_TYPE(this, JobTypes::AxisAccumulatorIntegration, 0)
}

void AxisAccumulatorJob::run()
{
    Q_D(AxisAccumulatorJob);
    // Iterate over the accumulators and ask each to step the integrations
    const auto activeHandles = m_axisAccumulatorManager->activeHandles();
    d->updates.reserve(activeHandles.size());

    for (const auto &accumulatorHandle : activeHandles) {
        AxisAccumulator *accumulator = m_axisAccumulatorManager->data(accumulatorHandle);
        if (accumulator->isEnabled()) {
            accumulator->stepIntegration(m_axisManager, m_dt);
            d->updates.push_back(accumulator);
        }
    }
}

void AxisAccumulatorJobPrivate::postFrame(Qt3DCore::QAspectManager *manager)
{
    for (auto backend: qAsConst(updates)) {
        QAxisAccumulator *node = qobject_cast<QAxisAccumulator *>(manager->lookupNode(backend->peerId()));
        if (!node)
            continue;

        QAxisAccumulatorPrivate *dnode = static_cast<QAxisAccumulatorPrivate *>(QAxisAccumulatorPrivate::get(node));
        dnode->setValue(backend->value());
        dnode->setVelocity(backend->velocity());
    }
}

} // namespace Input
} // namespace Qt3DInput

QT_END_NAMESPACE