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INCLUDEPATH += $$PWD
HEADERS += \
$$PWD/camera.h \
$$PWD/camera_p.h \
$$PWD/effect.h \
$$PWD/material.h \
$$PWD/mesh.h \
$$PWD/renderpass.h \
$$PWD/renderpassfilter.h \
$$PWD/shaderprogram.h \
$$PWD/technique.h \
$$PWD/viewport.h \
$$PWD/cameraselector.h \
$$PWD/techniquefilter.h \
$$PWD/tag.h \
$$PWD//shape.h \
$$PWD//transform.h \
$$PWD//qitemmodelbuffer.h \
$$PWD//texture.h
SOURCES += \
$$PWD/camera.cpp \
$$PWD/effect.cpp \
$$PWD/material.cpp \
$$PWD/mesh.cpp \
$$PWD/renderpass.cpp \
$$PWD/renderpassfilter.cpp \
$$PWD/shaderprogram.cpp \
$$PWD/technique.cpp \
$$PWD/viewport.cpp \
$$PWD/cameraselector.cpp \
$$PWD/techniquefilter.cpp \
$$PWD/shape.cpp \
$$PWD/transform.cpp \
$$PWD/qitemmodelbuffer.cpp \
$$PWD/texture.cpp
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