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/****************************************************************************
**
** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
****************************************************************************/

#include "techniquemanager_p.h"

QT_BEGIN_NAMESPACE

namespace Qt3DRender {

namespace Render {

TechniqueManager::TechniqueManager()
{
}

// AspectThread
void TechniqueManager::addDirtyTechnique(Qt3DCore::QNodeId techniqueId)
{
    if (!m_dirtyTechniques.contains(techniqueId))
        m_dirtyTechniques.push_back(techniqueId);
}

// AspectThread
QVector<Qt3DCore::QNodeId> TechniqueManager::takeDirtyTechniques()
{
    return std::move(m_dirtyTechniques);
}

} // Render
} // Qt3DRender

QT_END_NAMESPACE