summaryrefslogtreecommitdiffstats
path: root/src/render/renderstates/qstencilmask.cpp
blob: 6557d3a681e6e44e7c78a1cc3df980e118071e4f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
// Copyright (C) 2015 Paul Lemire
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only

#include "qstencilmask.h"
#include "qstencilmask_p.h"

QT_BEGIN_NAMESPACE

namespace Qt3DRender {

/*!
    \class Qt3DRender::QStencilMask
    \brief The QStencilMask class controls the front and back writing of
    individual bits in the stencil planes.
    \since 5.7
    \ingroup renderstates
    \inmodule Qt3DRender

    A Qt3DRender::QStencilMask class specifies a write mask for the stencil values
    after the stencil test. Mask can be specified separately for the front-facing
    and back-facing polygons. The fragment stencil value is and'd with the mask
    before it is written to the stencil buffer.

    \sa Qt3DRender::QStencilTest
 */

/*!
    \qmltype StencilMask
    \brief The StencilMask type controls the front and back writing of
    individual bits in the stencil planes.
    \since 5.7
    \ingroup renderstates
    \inqmlmodule Qt3D.Render
    \instantiates Qt3DRender::QStencilMask
    \inherits RenderState

    A StencilMask type specifies the mask for the stencil test. Mask can be specified
    separately for the front-facing and back-facing polygons. The stencil test reference
    value and stencil buffer value gets and'd with the mask prior to applying stencil function.

    \sa StencilTest
 */

/*!
    \qmlproperty int StencilMask::frontOutputMask
    Holds the write mask for the fragment stencil values for front-facing polygons.
*/

/*!
    \qmlproperty int StencilMask::backOutputMask
    Holds the write mask for the fragment stencil values for back-facing polygons.
*/

/*!
    \property Qt3DRender::QStencilMask::frontOutputMask
    Holds the write mask for the fragment stencil values for front-facing polygons.
*/

/*!
    \property Qt3DRender::QStencilMask::backOutputMask
    Holds the write mask for the fragment stencil values for back-facing polygons.
*/

/*!
    The constructor creates a new QStencilMask::QStencilMask instance with the
    specified \a parent.
 */
QStencilMask::QStencilMask(QNode *parent)
    : QRenderState(*new QStencilMaskPrivate(), parent)
{
}

/*! \internal */
QStencilMask::~QStencilMask()
{
}

void QStencilMask::setFrontOutputMask(uint mask)
{
    Q_D(QStencilMask);
    if (d->m_frontOutputMask != mask) {
        d->m_frontOutputMask = mask;
        Q_EMIT frontOutputMaskChanged(mask);
    }
}

void QStencilMask::setBackOutputMask(uint mask)
{
    Q_D(QStencilMask);
    if (d->m_backOutputMask != mask) {
        d->m_backOutputMask = mask;
        Q_EMIT backOutputMaskChanged(mask);
    }
}

uint QStencilMask::frontOutputMask() const
{
    Q_D(const QStencilMask);
    return d->m_frontOutputMask;
}

uint QStencilMask::backOutputMask() const
{
    Q_D(const QStencilMask);
    return d->m_backOutputMask;
}

} // namespace Qt3DRender

QT_END_NAMESPACE

#include "moc_qstencilmask.cpp"