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/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QTest>
#include <Qt3DCore/qnodeid.h>
#include <Qt3DCore/private/qnode_p.h>
#include <Qt3DCore/private/qscene_p.h>
#include <Qt3DInput/private/qactioninput_p.h>
#include <Qt3DInput/QActionInput>
#include <Qt3DInput/QAbstractPhysicalDevice>
#include "testdevice.h"
#include <testarbiter.h>
class tst_QActionInput: public QObject
{
Q_OBJECT
public:
tst_QActionInput()
{
qRegisterMetaType<Qt3DInput::QAbstractPhysicalDevice*>("Qt3DInput::QAbstractPhysicalDevice*");
}
private Q_SLOTS:
void checkPropertyUpdates()
{
// GIVEN
TestArbiter arbiter;
QScopedPointer<Qt3DInput::QActionInput> actionInput(new Qt3DInput::QActionInput());
arbiter.setArbiterOnNode(actionInput.data());
// WHEN
const QList<int> buttons = { 555 };
actionInput->setButtons(buttons);
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 1);
QCOMPARE(arbiter.dirtyNodes().front(), actionInput.data());
arbiter.clear();
// WHEN
TestDevice *device = new TestDevice(actionInput.data());
QCoreApplication::processEvents();
actionInput->setSourceDevice(device);
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 1);
QCOMPARE(arbiter.dirtyNodes().front(), actionInput.data());
arbiter.clear();
}
void checkSourceDeviceBookkeeping()
{
// GIVEN
QScopedPointer<Qt3DInput::QActionInput> actionInput(new Qt3DInput::QActionInput);
{
// WHEN
Qt3DInput::QAbstractPhysicalDevice device;
actionInput->setSourceDevice(&device);
// THEN
QCOMPARE(device.parent(), actionInput.data());
QCOMPARE(actionInput->sourceDevice(), &device);
}
// THEN (Should not crash and effect be unset)
QVERIFY(actionInput->sourceDevice() == nullptr);
{
// WHEN
Qt3DInput::QActionInput someOtherActionInput;
QScopedPointer<Qt3DInput::QAbstractPhysicalDevice> device(new Qt3DInput::QAbstractPhysicalDevice(&someOtherActionInput));
actionInput->setSourceDevice(device.data());
// THEN
QCOMPARE(device->parent(), &someOtherActionInput);
QCOMPARE(actionInput->sourceDevice(), device.data());
// WHEN
actionInput.reset();
device.reset();
// THEN Should not crash when the device is destroyed (tests for failed removal of destruction helper)
}
}
};
QTEST_MAIN(tst_QActionInput)
#include "tst_qactioninput.moc"
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