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// Copyright (C) 2015 Paul Lemire paul.lemire350@gmail.com
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtTest/QTest>
#include <Qt3DRender/private/boundingvolumedebug_p.h>
#include <Qt3DRender/private/qboundingvolumedebug_p.h>
#include <Qt3DCore/private/qbackendnode_p.h>
#include <Qt3DCore/qnodepropertychange.h>
#include "testpostmanarbiter.h"
#include "testrenderer.h"
class tst_BoundingVolumeDebug : public QObject
{
Q_OBJECT
private Q_SLOTS:
void checkPeerPropertyMirroring()
{
// GIVEN
Qt3DRender::Render::BoundingVolumeDebug boundingVolumeDebug;
Qt3DRender::QBoundingVolumeDebug fbvH;
fbvH.setRecursive(true);
// WHEN
boundingVolumeDebug.setPeer(&fbvH);
// THEN
QVERIFY(!boundingVolumeDebug.peerId().isNull());
QCOMPARE(boundingVolumeDebug.isRecursive(), true);
}
void checkInitialAndCleanedUpState()
{
// GIVEN
Qt3DRender::Render::BoundingVolumeDebug boundingVolumeDebug;
// THEN
QVERIFY(boundingVolumeDebug.peerId().isNull());
QCOMPARE(boundingVolumeDebug.isRecursive(), false);
QCOMPARE(boundingVolumeDebug.radius(), 0.0f);
QCOMPARE(boundingVolumeDebug.center(), QVector3D());
// GIVEN
Qt3DRender::QBoundingVolumeDebug fbvH;
fbvH.setEnabled(true);
// WHEN
boundingVolumeDebug.updateFromPeer(&fbvH);
boundingVolumeDebug.setRadius(427.0f);
boundingVolumeDebug.setCenter(QVector3D(454.0f, 383.0f, 355.0f));
boundingVolumeDebug.cleanup();
// THEN
QVERIFY(boundingVolumeDebug.peerId().isNull());
QCOMPARE(boundingVolumeDebug.isRecursive(), false);
QCOMPARE(boundingVolumeDebug.radius(), 0.0f);
QCOMPARE(boundingVolumeDebug.center(), QVector3D());
}
void checkPropertyChanges()
{
// GIVEN
TestRenderer renderer;
Qt3DRender::Render::BoundingVolumeDebug boundingVolumeDebug;
boundingVolumeDebug.setRenderer(&renderer);
QVERIFY(!boundingVolumeDebug.isRecursive());
// WHEN
Qt3DCore::QNodePropertyChangePtr updateChange(new Qt3DCore::QNodePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId()));
updateChange->setValue(true);
updateChange->setPropertyName("recursive");
boundingVolumeDebug.sceneChangeEvent(updateChange);
// THEN
QCOMPARE(boundingVolumeDebug.isRecursive(), true);
QVERIFY(renderer.dirtyBits() != 0);
}
void checkBackendPropertyNotifications()
{
// GIVEN
TestArbiter arbiter;
Qt3DRender::Render::BoundingVolumeDebug boundingVolumeDebug;
Qt3DCore::QBackendNodePrivate::get(&boundingVolumeDebug)->setArbiter(&arbiter);
// WHEN
boundingVolumeDebug.setRadius(1340.0f);
// THEN
QCOMPARE(arbiter.events.count(), 1);
Qt3DCore::QNodePropertyChangePtr change = arbiter.events.first().staticCast<Qt3DCore::QNodePropertyChange>();
QCOMPARE(change->propertyName(), "radius");
QCOMPARE(change->value().toFloat(), 1340.0f);
arbiter.events.clear();
// WHEN
boundingVolumeDebug.setRadius(1340.0f);
// THEN
QCOMPARE(arbiter.events.count(), 0);
// WHEN
boundingVolumeDebug.setCenter(QVector3D(1.0f, 2.0f, 3.0f));
// THEN
QCOMPARE(arbiter.events.count(), 1);
change = arbiter.events.first().staticCast<Qt3DCore::QNodePropertyChange>();
QCOMPARE(change->propertyName(), "center");
QCOMPARE(change->value().value<QVector3D>(), QVector3D(1.0f, 2.0f, 3.0f));
arbiter.events.clear();
// WHEN
boundingVolumeDebug.setCenter(QVector3D(1.0f, 2.0f, 3.0f));
// THEN
QCOMPARE(arbiter.events.count(), 0);
}
};
QTEST_APPLESS_MAIN(tst_BoundingVolumeDebug)
#include "tst_boundingvolumedebug.moc"
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