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// Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include <QtTest/QTest>
#include <Qt3DCore/qentity.h>
#include <Qt3DCore/private/qnode_p.h>
#include <Qt3DCore/private/qscene_p.h>
#include <Qt3DCore/qtransform.h>
#include <Qt3DRender/qsceneloader.h>
#include <Qt3DRender/qcameralens.h>
#include <Qt3DRender/qmaterial.h>
#include <Qt3DRender/qgeometryrenderer.h>
#include <Qt3DRender/qspotlight.h>
#include <Qt3DRender/private/qsceneloader_p.h>
#include <QSignalSpy>
#include "testarbiter.h"
class tst_QSceneLoader: public QObject
{
Q_OBJECT
private Q_SLOTS:
void checkInitialState()
{
// GIVEN
Qt3DRender::QSceneLoader sceneLoader;
// THEN
QCOMPARE(sceneLoader.status(), Qt3DRender::QSceneLoader::None);
QVERIFY(sceneLoader.source().isEmpty());
QVERIFY(static_cast<Qt3DRender::QSceneLoaderPrivate *>(Qt3DCore::QNodePrivate::get(&sceneLoader))->m_subTreeRoot == nullptr);
}
void checkSourcePropertyUpdate()
{
// GIVEN
TestArbiter arbiter;
QScopedPointer<Qt3DRender::QSceneLoader> sceneLoader(new Qt3DRender::QSceneLoader());
arbiter.setArbiterOnNode(sceneLoader.data());
// WHEN
const QUrl sourceUrl = QUrl(QStringLiteral("Milwaukee"));
sceneLoader->setSource(sourceUrl);
QCoreApplication::processEvents();
// THEN
QCOMPARE(arbiter.dirtyNodes().size(), 1);
QCOMPARE(arbiter.dirtyNodes().front(), sceneLoader.data());
arbiter.clear();
}
void checkEntities()
{
// GIVEN
const QString e1Name = QStringLiteral("e1");
const QString e2Name = QStringLiteral("e2");
const QString e3Name = QStringLiteral("e3");
const QString e4Name = QStringLiteral("e4");
Qt3DRender::QSceneLoader loader;
Qt3DCore::QEntity e1; // Scene container entity, will not be listed among scene entities
Qt3DCore::QEntity e2(&e1);
Qt3DCore::QEntity e3(&e1);
Qt3DCore::QEntity e4(&e3);
e1.setObjectName(e1Name);
e2.setObjectName(e2Name);
e3.setObjectName(e3Name);
e4.setObjectName(e4Name);
Qt3DCore::QTransform trans;
Qt3DRender::QMaterial mat;
Qt3DRender::QCameraLens cam;
Qt3DRender::QSpotLight light;
Qt3DRender::QGeometryRenderer mesh;
e2.addComponent(&trans);
e2.addComponent(&cam);
e3.addComponent(&mat);
e3.addComponent(&mesh);
e4.addComponent(&light);
// WHEN
static_cast<Qt3DRender::QSceneLoaderPrivate *>(
Qt3DCore::QNodePrivate::get(&loader))->populateEntityMap(&e1);
// THEN
QStringList entityNames = loader.entityNames();
entityNames.sort();
QVERIFY(entityNames.size() == 3);
QCOMPARE(entityNames.at(0), e2Name);
QCOMPARE(entityNames.at(1), e3Name);
QCOMPARE(entityNames.at(2), e4Name);
QCOMPARE(loader.entity(e1Name), nullptr);
QCOMPARE(loader.entity(e2Name), &e2);
QCOMPARE(loader.entity(e3Name), &e3);
QCOMPARE(loader.entity(e4Name), &e4);
QCOMPARE(loader.component(e1Name, Qt3DRender::QSceneLoader::UnknownComponent), nullptr);
QCOMPARE(loader.component(e1Name, Qt3DRender::QSceneLoader::TransformComponent), nullptr);
QCOMPARE(loader.component(e1Name, Qt3DRender::QSceneLoader::GeometryRendererComponent), nullptr);
QCOMPARE(loader.component(e1Name, Qt3DRender::QSceneLoader::MaterialComponent), nullptr);
QCOMPARE(loader.component(e1Name, Qt3DRender::QSceneLoader::LightComponent), nullptr);
QCOMPARE(loader.component(e1Name, Qt3DRender::QSceneLoader::CameraLensComponent), nullptr);
QCOMPARE(loader.component(e2Name, Qt3DRender::QSceneLoader::UnknownComponent), nullptr);
QCOMPARE(loader.component(e2Name, Qt3DRender::QSceneLoader::TransformComponent), &trans);
QCOMPARE(loader.component(e2Name, Qt3DRender::QSceneLoader::GeometryRendererComponent), nullptr);
QCOMPARE(loader.component(e2Name, Qt3DRender::QSceneLoader::MaterialComponent), nullptr);
QCOMPARE(loader.component(e2Name, Qt3DRender::QSceneLoader::LightComponent), nullptr);
QCOMPARE(loader.component(e2Name, Qt3DRender::QSceneLoader::CameraLensComponent), &cam);
QCOMPARE(loader.component(e3Name, Qt3DRender::QSceneLoader::UnknownComponent), nullptr);
QCOMPARE(loader.component(e3Name, Qt3DRender::QSceneLoader::TransformComponent), nullptr);
QCOMPARE(loader.component(e3Name, Qt3DRender::QSceneLoader::GeometryRendererComponent), &mesh);
QCOMPARE(loader.component(e3Name, Qt3DRender::QSceneLoader::MaterialComponent), &mat);
QCOMPARE(loader.component(e3Name, Qt3DRender::QSceneLoader::LightComponent), nullptr);
QCOMPARE(loader.component(e3Name, Qt3DRender::QSceneLoader::CameraLensComponent), nullptr);
QCOMPARE(loader.component(e4Name, Qt3DRender::QSceneLoader::UnknownComponent), nullptr);
QCOMPARE(loader.component(e4Name, Qt3DRender::QSceneLoader::TransformComponent), nullptr);
QCOMPARE(loader.component(e4Name, Qt3DRender::QSceneLoader::GeometryRendererComponent), nullptr);
QCOMPARE(loader.component(e4Name, Qt3DRender::QSceneLoader::MaterialComponent), nullptr);
QCOMPARE(loader.component(e4Name, Qt3DRender::QSceneLoader::LightComponent), &light);
QCOMPARE(loader.component(e4Name, Qt3DRender::QSceneLoader::CameraLensComponent), nullptr);
}
};
QTEST_MAIN(tst_QSceneLoader)
#include "tst_qsceneloader.moc"
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