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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import Qt3D.Core 2.0
import Qt3D.Render 2.0
Entity {
id: root
property vector3d lightPosition: Qt.vector3d(30.0, 30.0, 0.0)
property vector3d lightIntensity: Qt.vector3d(1.0, 1.0, 1.0)
readonly property Camera lightCamera: lightCamera
readonly property matrix4x4 lightViewProjection: lightCamera.projectionMatrix.times(lightCamera.matrix)
Camera {
id: lightCamera
objectName: "lightCameraLens"
projectionType: CameraLens.PerspectiveProjection
fieldOfView: 45
aspectRatio: 1280 / 768 //mainview.width / mainview.height
nearPlane: 0.1
farPlane: 200.0
position: root.lightPosition
upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
}
}
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