blob: a8fcaddaf9f3abb9c0d5ada9d26d5c30a37ff774 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
|
// Copyright (C) 2017 Juan José Casafranca.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import Qt3D.Core 2.9
import Qt3D.Render 2.9
Material {
property Buffer dataBuffer;
property int inputSize;
parameters: [
Parameter { name: "inputSize"; value: inputSize}
]
ShaderProgram {
id: computeShaderGL43
computeShaderCode: loadSource("qrc:/gl43/bufferSetter.comp")
}
ShaderProgram {
id: computeShaderGL45
computeShaderCode: loadSource("qrc:/gl45/bufferSetter.comp")
}
effect: Effect {
techniques: [
Technique {
renderPasses: [
RenderPass {
shaderProgram: computeShaderGL43
// We set the buffer as the parameter data
parameters: [
Parameter { name: "input"; value: dataBuffer }
]
}
]
filterKeys: [
FilterKey { name: "type"; value: "compute" }
]
graphicsApiFilter {
api: GraphicsApiFilter.OpenGL
profile: GraphicsApiFilter.CoreProfile
majorVersion: 4
minorVersion: 3
}
},
Technique {
renderPasses: [
RenderPass {
shaderProgram: computeShaderGL45
// We set the buffer as the parameter data
parameters: [
Parameter { name: "input"; value: dataBuffer }
]
}
]
filterKeys: [
FilterKey { name: "type"; value: "compute" }
]
graphicsApiFilter {
api: GraphicsApiFilter.RHI
profile: GraphicsApiFilter.NoProfile
majorVersion: 1
minorVersion: 0
}
}
] // techniques
}
}
|