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// Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import Qt3D.Core 2.0
import Qt3D.Render 2.0
Entity {
id: root
property vector3d position: Qt.vector3d(0, 0, 0)
property real angleX: 0
property real angleY: 0
property real angleZ: 0
property real scale: 1
components: [
Transform {
translation: root.position
rotation: fromEulerAngles(root.angleX, root.angleY, root.angleZ)
scale: root.scale
},
SceneLoader {
source: "qrc:/assets/gltf/wine/wine.gltf"
}
]
}
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