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authorShawn Rutledge <shawn.rutledge@qt.io>2020-09-14 16:13:16 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2020-09-17 19:03:24 +0200
commit153dcfbbba822390ccb7109499088cc954100a26 (patch)
tree281f214916317d321fed680428b371e8ae9910b7 /.lgtm.yml
parent55a7dd458102d63ba6c21a3a5ec7c3365653405e (diff)
Rename is[Begin|Update|End]Event, reimplement in QWheelEvent
These states correspond well with ScrollPhase, and this abstraction makes it possible to handle wheel events the same way as mouse events in Qt Quick: on "begin" we deliver to all Items and Handlers until all points (the only point) are accepted; on "update" and "end" we deliver only to the exclusive grabber, if there is one, and to any passive grabbers. Change-Id: I702dbd4f2c1bf5962eb3dbb9e4b725300a00a887 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io> Reviewed-by: Paul Wicking <paul.wicking@qt.io> Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Diffstat (limited to '.lgtm.yml')
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