diff options
author | Alexandru Croitor <alexandru.croitor@qt.io> | 2019-04-08 17:23:57 +0200 |
---|---|---|
committer | Alexandru Croitor <alexandru.croitor@qt.io> | 2019-12-03 13:35:59 +0000 |
commit | 55a15a1c1b93d36d705fc69e44b5c806b807dd55 (patch) | |
tree | 5b98c29c723bda2f298a394ee46e63f3c23ec74f /cmake/QtAutoDetect.cmake | |
parent | c800a6240353eb54bd7a2ad06c455ac9374c2476 (diff) |
Add initial support for cross-building to iOS
Tested locally with the following configurations:
- iOS device builds (arm64)
- iOS simulator builds (x86_64)
- iOS simulator_and_device builds (fat arm64 and x86_64 archives)
All iOS builds currently require a custom vcpkg fork which contains
fixes for building the required 3rd party libraries.
qtsvg, qtdeclarative, qtgraphicaleffects and qtquickcontrols2
have also been tested to build successfully.
simulator_and_device builds are also supported, but require an umerged
patch in upstream CMake as well as further patches to vcpkg.
Task-number: QTBUG-75576
Change-Id: Icd29913fbbd52a60e07ea5253fd9c7af7f8ce44c
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Leander Beernaert <leander.beernaert@qt.io>
Diffstat (limited to 'cmake/QtAutoDetect.cmake')
-rw-r--r-- | cmake/QtAutoDetect.cmake | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/cmake/QtAutoDetect.cmake b/cmake/QtAutoDetect.cmake index 7864d40501..1823d1e572 100644 --- a/cmake/QtAutoDetect.cmake +++ b/cmake/QtAutoDetect.cmake @@ -59,6 +59,103 @@ function(qt_auto_detect_vpckg) endif() endfunction() +function(qt_auto_detect_ios) + if(CMAKE_SYSTEM_NAME STREQUAL iOS + OR CMAKE_SYSTEM_NAME STREQUAL watchOS + OR CMAKE_SYSTEM_NAME STREQUAL tvOS) + message(STATUS "Using internal CMake ${CMAKE_SYSTEM_NAME} toolchain file.") + # The QT_UIKIT_SDK check simulates the input.sdk condition for simulator_and_device in + # configure.json. + # If the variable is explicitly provided, assume simulator_and_device to be off. + if(QT_UIKIT_SDK) + set(simulator_and_device OFF) + elseif(QT_FORCE_SIMULATOR_AND_DEVICE) + # TODO: Once we get simulator_and_device support in upstream CMake, only then allow + # usage of simulator_and_device without forcing. + set(simulator_and_device ON) + else() + # If QT_UIKIT_SDK is not provided, default to simulator. + set(simulator_and_device OFF) + set(QT_UIKIT_SDK "iphonesimulator" CACHE "STRING" "Chosen uikit SDK.") + endif() + + message(STATUS "simulator_and_device set to: \"${simulator_and_device}\".") + + # Choose relevant architectures. + # Using a non xcode generator requires explicit setting of the + # architectures, otherwise compilation fails with unknown defines. + if(CMAKE_SYSTEM_NAME STREQUAL iOS) + if(simulator_and_device) + set(osx_architectures "arm64;x86_64") + elseif(QT_UIKIT_SDK STREQUAL "iphoneos") + set(osx_architectures "arm64") + elseif(QT_UIKIT_SDK STREQUAL "iphonesimulator") + set(osx_architectures "x86_64") + else() + if(NOT DEFINED QT_UIKIT_SDK) + message(FATAL_ERROR "Please proviude a value for -DQT_UIKIT_SDK." + " Possible values: iphoneos, iphonesimulator.") + else() + message(FATAL_ERROR + "Unknown SDK argument given to QT_UIKIT_SDK: ${QT_UIKIT_SDK}.") + endif() + endif() + elseif(CMAKE_SYSTEM_NAME STREQUAL tvOS) + if(simulator_and_device) + set(osx_architectures "arm64;x86_64") + elseif(QT_UIKIT_SDK STREQUAL "appletvos") + set(osx_architectures "arm64") + elseif(QT_UIKIT_SDK STREQUAL "appletvsimulator") + set(osx_architectures "x86_64") + else() + if(NOT DEFINED QT_UIKIT_SDK) + message(FATAL_ERROR "Please proviude a value for -DQT_UIKIT_SDK." + " Possible values: appletvos, appletvsimulator.") + else() + message(FATAL_ERROR + "Unknown SDK argument given to QT_UIKIT_SDK: ${QT_UIKIT_SDK}.") + endif() + endif() + elseif(CMAKE_SYSTEM_NAME STREQUAL watchOS) + if(simulator_and_device) + set(osx_architectures "armv7k;i386") + elseif(QT_UIKIT_SDK STREQUAL "watchos") + set(osx_architectures "armv7k") + elseif(QT_UIKIT_SDK STREQUAL "watchsimulator") + set(osx_architectures "i386") + else() + if(NOT DEFINED QT_UIKIT_SDK) + message(FATAL_ERROR "Please proviude a value for -DQT_UIKIT_SDK." + " Possible values: watchos, watchsimulator.") + else() + message(FATAL_ERROR + "Unknown SDK argument given to QT_UIKIT_SDK: ${QT_UIKIT_SDK}.") + endif() + endif() + endif() + + # For non simulator_and_device builds, we need to explicitly set the SYSROOT aka the sdk + # value. + if(QT_UIKIT_SDK) + set(CMAKE_OSX_SYSROOT "${QT_UIKIT_SDK}" CACHE STRING "") + endif() + message(STATUS "CMAKE_OSX_SYSROOT set to: \"${CMAKE_OSX_SYSROOT}\".") + + message(STATUS "CMAKE_OSX_ARCHITECTURES set to: \"${osx_architectures}\".") + set(CMAKE_OSX_ARCHITECTURES "${osx_architectures}" CACHE STRING "") + + if(NOT DEFINED BUILD_SHARED_LIBS) + set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build Qt statically or dynamically" FORCE) + endif() + + if(BUILD_SHARED_LIBS) + message(FATAL_ERROR + "Building Qt for ${CMAKE_SYSTEM_NAME} as shared libraries is not supported.") + endif() + endif() +endfunction() + +qt_auto_detect_ios() qt_auto_detect_android() qt_auto_detect_vpckg() |