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authorAlexandru Croitor <alexandru.croitor@qt.io>2020-04-01 18:36:12 +0200
committerAlexandru Croitor <alexandru.croitor@qt.io>2020-04-02 10:00:20 +0200
commit6fdeaea24f9035ad53ba2548a9467b3264cf01ad (patch)
treec07bfdd3b260f1376c022e469bb4b512944fed9b /cmake
parent84a7f0d3d71fb5a2fefa3d99cd91448bb06cf391 (diff)
CMake: Don't try to add 3rd party includes to ModuleDepends files
When creating the include/QtShaderTools/QtShaderToolsDepends file in QtPostProcess.cmake -> qt_internal_write_depends_file(), we decide which include files to append based on link dependencies starting with Qt::, which happens to match 3rd party targets like Qt::BundledSpirv_Cross which doesn't expose headers in the prefix/include dir. Mark all bundled targets with the QT_MODULE_SKIP_DEPENDS_INCLUDE property to exclude them from being added to Depends files. This should fix static builds of qtquick3d which includes <QtShaderTools/QtShaderToolsDepend> which tries to include a non-existent <QtBundledSpirv_Cross/QtBundledSpirv_Cross>. Change-Id: I9dcff1e2ab721a7c21fcff3fda0faf8d023d60ba Reviewed-by: MÃ¥rten Nordheim <marten.nordheim@qt.io>
Diffstat (limited to 'cmake')
-rw-r--r--cmake/QtBuild.cmake1
1 files changed, 1 insertions, 0 deletions
diff --git a/cmake/QtBuild.cmake b/cmake/QtBuild.cmake
index f2d81575c4..51ad1f899d 100644
--- a/cmake/QtBuild.cmake
+++ b/cmake/QtBuild.cmake
@@ -3104,6 +3104,7 @@ function(qt_add_3rdparty_library target)
VERSION ${PROJECT_VERSION}
SOVERSION ${PROJECT_VERSION_MAJOR}
QT_MODULE_IS_3RDPARTY_LIBRARY TRUE
+ QT_MODULE_SKIP_DEPENDS_INCLUDE TRUE
)
qt_handle_multi_config_output_dirs("${target}")