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authorSamuel Rødal <srodal@gmail.com>2014-10-31 16:56:25 +0100
committerSamuel Rødal <srodal@gmail.com>2014-11-11 19:24:29 +0100
commita4428d480b96d51f9979d45044f26c99fa82f465 (patch)
tree6b028915378463615bb1ea2cc5a9ad9b25186183 /doc
parent459a32e39b45de7f857c090427f29749bf801c49 (diff)
Fix for current_fbo getting out of sync in QtOpenGL
When using QGLWidget in combination with QOpenGLFramebufferObject from QtGui, instead of QGLFramebufferObject from QtOpenGL, the current_fbo variable doesn't get updated when framebuffer object bindings change. To ensure that the QGLWidget correctly releases the currently bound framebuffer object when using a QPainter, we keep track of whether QOpenGLFramebufferObject has modified the current FBO binding, and if that's the case we need to read the OpenGL state directly instead of relying on a cached value. Change-Id: If7e0bd936e202cad07365b5ce641ee01d2251930 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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