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author | Jarek Kobus <jaroslaw.kobus@qt.io> | 2020-06-22 10:12:38 +0200 |
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committer | Jarek Kobus <jaroslaw.kobus@qt.io> | 2020-06-23 14:01:11 +0200 |
commit | 29c99bddbf48f97b054a34354f55b36a3f84a62c (patch) | |
tree | ca0116c45cc3cb04e13a953316f468012d3dc2d2 /examples/corelib/serialization/savegame/game.cpp | |
parent | d7efb2a419a88c8f512b98194c8f7bc81dbe942b (diff) |
Use QList instead of QVector in examples
Task-number: QTBUG-84469
Change-Id: Id14119168bb1bf11f99bda7ef6ee9cf51bcfab2e
Reviewed-by: Sona Kurazyan <sona.kurazyan@qt.io>
Diffstat (limited to 'examples/corelib/serialization/savegame/game.cpp')
-rw-r--r-- | examples/corelib/serialization/savegame/game.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/corelib/serialization/savegame/game.cpp b/examples/corelib/serialization/savegame/game.cpp index 58fc087b1f..bb7c2013f2 100644 --- a/examples/corelib/serialization/savegame/game.cpp +++ b/examples/corelib/serialization/savegame/game.cpp @@ -63,7 +63,7 @@ Character Game::player() const return mPlayer; } -QVector<Level> Game::levels() const +QList<Level> Game::levels() const { return mLevels; } @@ -80,7 +80,7 @@ void Game::newGame() mLevels.reserve(2); Level village(QStringLiteral("Village")); - QVector<Character> villageNpcs; + QList<Character> villageNpcs; villageNpcs.reserve(2); villageNpcs.append(Character(QStringLiteral("Barry the Blacksmith"), QRandomGenerator::global()->bounded(8, 11), @@ -92,7 +92,7 @@ void Game::newGame() mLevels.append(village); Level dungeon(QStringLiteral("Dungeon")); - QVector<Character> dungeonNpcs; + QList<Character> dungeonNpcs; dungeonNpcs.reserve(3); dungeonNpcs.append(Character(QStringLiteral("Eric the Evil"), QRandomGenerator::global()->bounded(18, 26), |