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authorAllan Sandfeld Jensen <allan.jensen@theqtcompany.com>2015-01-14 11:17:47 +0100
committerAllan Sandfeld Jensen <allan.jensen@theqtcompany.com>2015-02-16 16:21:15 +0000
commit515e802ae20c045e5c47b400ee6ef6e92349c978 (patch)
treef9f4be4c9e360611b5823ef28c2cb293733aee42 /examples/corelib/threads/mandelbrot/renderthread.cpp
parent3d835eb62e70435fe32318441dc7c10aba3a6fba (diff)
Use C++ <cmath> instead of <math.h>
Including math.h can pollute the default namespace, and break some compilers if cmath versions of the method are declared as using. Switching to C++ math functions also greatly simplifies handling of float qreal as C++ automatically chooses the right method. [ChangeLog][QtCore][QtMath] qmath.h no longer includes math.h, so any sources depending on that indirect inclusion may fail to build. Change-Id: I4d0e331dafba354ec05dc5052e61ef4ff8d387fe Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Diffstat (limited to 'examples/corelib/threads/mandelbrot/renderthread.cpp')
-rw-r--r--examples/corelib/threads/mandelbrot/renderthread.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/examples/corelib/threads/mandelbrot/renderthread.cpp b/examples/corelib/threads/mandelbrot/renderthread.cpp
index e114fa0e7e..d52a5f2320 100644
--- a/examples/corelib/threads/mandelbrot/renderthread.cpp
+++ b/examples/corelib/threads/mandelbrot/renderthread.cpp
@@ -41,8 +41,7 @@
#include "renderthread.h"
#include <QtWidgets>
-
-#include <math.h>
+#include <cmath>
//! [0]
RenderThread::RenderThread(QObject *parent)
@@ -207,9 +206,9 @@ uint RenderThread::rgbFromWaveLength(double wave)
else if (wave < 420.0)
s = 0.3 + 0.7 * (wave - 380.0) / (420.0 - 380.0);
- r = pow(r * s, 0.8);
- g = pow(g * s, 0.8);
- b = pow(b * s, 0.8);
+ r = std::pow(r * s, 0.8);
+ g = std::pow(g * s, 0.8);
+ b = std::pow(b * s, 0.8);
return qRgb(int(r * 255), int(g * 255), int(b * 255));
}
//! [10]