summaryrefslogtreecommitdiffstats
path: root/examples/network/threadedfortuneserver/fortuneserver.cpp
diff options
context:
space:
mode:
authorLars Knoll <lars.knoll@qt.io>2020-06-19 20:53:25 +0200
committerLars Knoll <lars.knoll@qt.io>2020-07-06 21:31:14 +0200
commitdf853fed66d891077ae2d04ecfa171d7e2cd5202 (patch)
treebf29d3718eeee1e17d1640841595de0ba8cda4cf /examples/network/threadedfortuneserver/fortuneserver.cpp
parent3711bf85ae85c9398642ae276cbd90b5bfaa6688 (diff)
Use qsizetype in QList
The change creates a slight source incompatibility. The main things to take care of are * code using printf statements on list.size(). Using qsizetype in printf statements will always require a cast to work on both 32 and 64 bit. * A few places where overloads now get ambiguous. One example is QRandomGenerator::bounded() that has overloads for int, uint and double, but not int64. * Streaming list.size() to a QDataStream will change the format depending on the architecture. [ChangeLog][QtCore][QList] QList now uses qsizetype to index into elements. Change-Id: Iaff562a4d072b97f458417b670f95971bd47cbc6 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'examples/network/threadedfortuneserver/fortuneserver.cpp')
-rw-r--r--examples/network/threadedfortuneserver/fortuneserver.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/network/threadedfortuneserver/fortuneserver.cpp b/examples/network/threadedfortuneserver/fortuneserver.cpp
index 73d7e22531..a93bbc7058 100644
--- a/examples/network/threadedfortuneserver/fortuneserver.cpp
+++ b/examples/network/threadedfortuneserver/fortuneserver.cpp
@@ -72,7 +72,7 @@ FortuneServer::FortuneServer(QObject *parent)
//! [1]
void FortuneServer::incomingConnection(qintptr socketDescriptor)
{
- QString fortune = fortunes.at(QRandomGenerator::global()->bounded(fortunes.size()));
+ QString fortune = fortunes.at(QRandomGenerator::global()->bounded(int(fortunes.size())));
FortuneThread *thread = new FortuneThread(socketDescriptor, fortune, this);
connect(thread, &FortuneThread::finished, thread, &FortuneThread::deleteLater);
thread->start();