diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2023-04-18 13:57:45 +0200 |
---|---|---|
committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2023-04-20 14:01:22 +0200 |
commit | 25fcded977e5283ff0e33e0465abbb544a41f30e (patch) | |
tree | bb6e9e19d8f1d2c31451f0e8ec988897e0647a01 /examples/opengl/cube/mainwidget.cpp | |
parent | 84f9293ea2a769e419a9320e5309ce0c5971502e (diff) |
cube example: always set required state in paintGL
...instead of expecting whatever was set in initializeGL will persist.
Task-number: QTBUG-111304
Pick-to: 6.5 6.4
Change-Id: Ifcf75a3df9bed6a45d2e9264a5e3f32504b42313
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Diffstat (limited to 'examples/opengl/cube/mainwidget.cpp')
-rw-r--r-- | examples/opengl/cube/mainwidget.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/examples/opengl/cube/mainwidget.cpp b/examples/opengl/cube/mainwidget.cpp index 50207a9f22..e67c93da5a 100644 --- a/examples/opengl/cube/mainwidget.cpp +++ b/examples/opengl/cube/mainwidget.cpp @@ -72,14 +72,6 @@ void MainWidget::initializeGL() initShaders(); initTextures(); -//! [2] - // Enable depth buffer - glEnable(GL_DEPTH_TEST); - - // Enable back face culling - glEnable(GL_CULL_FACE); -//! [2] - geometries = new GeometryEngine; // Use QBasicTimer because its faster than QTimer @@ -147,6 +139,14 @@ void MainWidget::paintGL() // Clear color and depth buffer glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); +//! [2] + // Enable depth buffer + glEnable(GL_DEPTH_TEST); + + // Enable back face culling + glEnable(GL_CULL_FACE); +//! [2] + texture->bind(); program.bind(); |