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authorGunnar Sletta <gunnar.sletta@nokia.com>2012-01-19 12:51:43 +0100
committerQt by Nokia <qt-info@nokia.com>2012-02-02 17:20:24 +0100
commit75711510b1ad7d4ac4434ad41a0ed71cfc0344dc (patch)
treefc8fae2ea9c623d76cb670e3b9cda9a0e125f573 /examples/opengl/hellogl_es/glwindow.cpp
parent6181676ca61f39f389a8c3ca293c369e7f80b1e8 (diff)
Improve QSurface / QWindow API a bit and use that to avoid errors
Change-Id: Iadba1c3a7b8e6bc7f145455132cefed2a905c11d Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Diffstat (limited to 'examples/opengl/hellogl_es/glwindow.cpp')
-rw-r--r--examples/opengl/hellogl_es/glwindow.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/examples/opengl/hellogl_es/glwindow.cpp b/examples/opengl/hellogl_es/glwindow.cpp
index 6be4e63a20..d94d0d62cc 100644
--- a/examples/opengl/hellogl_es/glwindow.cpp
+++ b/examples/opengl/hellogl_es/glwindow.cpp
@@ -64,6 +64,8 @@ inline void Normalize(qreal &x, qreal &y, qreal &z)
GLWindow::GLWindow()
{
+ setSurfaceType(OpenGLSurface);
+
qtLogo = true;
createdVertices = 0;
createdNormals = 0;