diff options
author | Edward Welbourne <edward.welbourne@qt.io> | 2017-03-22 13:18:52 +0100 |
---|---|---|
committer | Edward Welbourne <edward.welbourne@qt.io> | 2017-06-20 09:53:46 +0000 |
commit | 02b7ec05d5713aec67577cebc18e5906b5a98598 (patch) | |
tree | a8b7fe65eb276c50b5617e808ec26ddfdf065ab8 /examples/opengl/legacy/pbuffers2/glwidget.cpp | |
parent | 82deb0ad160459c16c77cbbea69b56387723c3a4 (diff) |
Be (somewhat more) consistent about the value of pi
Use M_PI (and friends), where possible, in favor of hand-coded
approximations of various (in)accuracies. Where that's not available
(e.g. fragment shaders), use the same value that qmath.h uses for
M_PI, for consistency. Replaced math.h with qmath.h in places that
defined a fall-back in case math.h omits it (it's not in the C++
standard, although M_PI is in POSIX); or removed this entirely where
it wasn't used.
Reworked some code to reduce the amount of arithmetic needed, in the
process; e.g. pulling common factors out of loops. Revised an
example's doc to not waste time talking about using a six-sig-fig
value for pi (which we no longer do) - it really wasn't relevant, or
anything to be proud of; nor did the doc mention its later use.
Task-number: QTBUG-58083
Change-Id: I5a31e3a2b6a823b97a43209bed61a37b9aa6c05f
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'examples/opengl/legacy/pbuffers2/glwidget.cpp')
-rw-r--r-- | examples/opengl/legacy/pbuffers2/glwidget.cpp | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/examples/opengl/legacy/pbuffers2/glwidget.cpp b/examples/opengl/legacy/pbuffers2/glwidget.cpp index c99f9e40fa..447461dbb3 100644 --- a/examples/opengl/legacy/pbuffers2/glwidget.cpp +++ b/examples/opengl/legacy/pbuffers2/glwidget.cpp @@ -49,10 +49,9 @@ ****************************************************************************/ #include <QtGui/QImage> +#include <qmath.h> #include "glwidget.h" -#include <math.h> - #ifndef GL_MULTISAMPLE #define GL_MULTISAMPLE 0x809D #endif @@ -291,8 +290,6 @@ void GLWidget::restoreGLState() glPopAttrib(); } -#define PI 3.14159 - void GLWidget::timerEvent(QTimerEvent *) { if (QApplication::mouseButtons() != 0) @@ -310,7 +307,7 @@ void GLWidget::timerEvent(QTimerEvent *) rot_x += 0.1f; int dx, dy; // disturbance point - float s, v, W, t; + float s, v, W; int i, j; static float wt[128][128]; const int width = logo.width(); @@ -325,11 +322,11 @@ void GLWidget::timerEvent(QTimerEvent *) for ( j = 0; j < width; ++j) { s = sqrt((double) ((j - dx) * (j - dx) + (i - dy) * (i - dy))); wt[i][j] += 0.1f; - t = s / v; + const double angle = 2 * M_PI * W * (wt[i][j] + s / v); if (s != 0) - wave[i*width + j] = AMP * sin(2 * PI * W * (wt[i][j] + t)) / (0.2*(s + 2)); + wave[i * width + j] = AMP * sin(angle) / (0.2 * (s + 2)); else - wave[i*width + j] = AMP * sin(2 * PI * W * (wt[i][j] + t)); + wave[i * width + j] = AMP * sin(angle); } } } |