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authorLaszlo Agocs <laszlo.agocs@digia.com>2014-06-20 11:58:34 +0200
committerLaszlo Agocs <laszlo.agocs@digia.com>2014-08-01 17:13:59 +0200
commite453484bca5add5973602044ff0fbc224f819a07 (patch)
tree67f8b2afcb6622fee78f45959980324eeaf4accf /examples/opengl/qopenglwidget/mainwindow.cpp
parent718f248a8921ad310cbb9e099b16f5ffa0c860c1 (diff)
Make QOpenGLWidget public
QOpenGLWidget is now public. In addition Qt::WA_AlwaysStackOnTop is introduced to support the special case of semi-transparent QOpenGLWidget or QQuickWidget on top of regular widgets. hellogl_es2 becomes the qopenglwidget example. This example performs painting both via QPainter and native GL commands and has the OpenGL widget combined with other, normal widgets. The widget stack receives some changes when it comes to renderToTexture widgets like QQuickWidget and QOpenGLWidget. Calling update() will now result in a paint event, which is essential for QOpenGLWidget since we want it to behave like a regular widget. The dirty region handling is extended specially for such widgets due to performance reasons. (an OpenGL content update must not result in any backingstore painting, and is thus handled as a different kind of dirtiness) [ChangeLog] Added QOpenGLWidget. This widget serves as a replacement for QGLWidget. Task-number: QTBUG-36899 Task-number: QTBUG-40086 Change-Id: Ibf7f82fea99b39edfffd2fc088e7e0eadbca25cf Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Diffstat (limited to 'examples/opengl/qopenglwidget/mainwindow.cpp')
-rw-r--r--examples/opengl/qopenglwidget/mainwindow.cpp152
1 files changed, 152 insertions, 0 deletions
diff --git a/examples/opengl/qopenglwidget/mainwindow.cpp b/examples/opengl/qopenglwidget/mainwindow.cpp
new file mode 100644
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+++ b/examples/opengl/qopenglwidget/mainwindow.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "mainwindow.h"
+
+#include <QApplication>
+#include <QMenuBar>
+#include <QGroupBox>
+#include <QSlider>
+#include <QLabel>
+#include <QCheckBox>
+#include <QSpinBox>
+
+#include "glwidget.h"
+
+MainWindow::MainWindow()
+ : m_nextX(1), m_nextY(1)
+{
+ GLWidget *glwidget = new GLWidget(this, true, qRgb(20, 20, 50));
+ QLabel *label = new QLabel(this);
+ m_timer = new QTimer(this);
+ QSlider *slider = new QSlider(this);
+ slider->setOrientation(Qt::Horizontal);
+
+ QLabel *updateLabel = new QLabel("Update interval");
+ QSpinBox *updateInterval = new QSpinBox(this);
+ updateInterval->setSuffix(" ms");
+ updateInterval->setValue(10);
+ updateInterval->setToolTip("Interval for the timer that calls update().\n"
+ "Note that on most systems the swap will block to wait for vsync\n"
+ "and therefore an interval < 16 ms will likely lead to a 60 FPS update rate.");
+ QGroupBox *updateGroupBox = new QGroupBox(this);
+ QCheckBox *transparent = new QCheckBox("Transparent background", this);
+ transparent->setToolTip("Toggles Qt::WA_AlwaysStackOnTop and transparent clear color for glClear().\n"
+ "Note how the button on top stacks incorrectly when enabling this.");
+ QHBoxLayout *updateLayout = new QHBoxLayout;
+ updateLayout->addWidget(updateLabel);
+ updateLayout->addWidget(updateInterval);
+ updateLayout->addWidget(transparent);
+ updateGroupBox->setLayout(updateLayout);
+
+ slider->setRange(0, 50);
+ slider->setSliderPosition(30);
+ m_timer->setInterval(10);
+ label->setText("A QOpenGLWidget");
+ label->setAlignment(Qt::AlignHCenter);
+
+ QGroupBox * groupBox = new QGroupBox(this);
+ setCentralWidget(groupBox);
+ groupBox->setTitle("QOpenGLWidget Example");
+
+ m_layout = new QGridLayout(groupBox);
+
+ m_layout->addWidget(glwidget,1,0,8,1);
+ m_layout->addWidget(label,9,0,1,1);
+ m_layout->addWidget(updateGroupBox, 10, 0, 1, 1);
+ m_layout->addWidget(slider, 11,0,1,1);
+
+ groupBox->setLayout(m_layout);
+
+ QMenu *fileMenu = new QMenu("&File");
+ QMenu *helpMenu = new QMenu("&Help");
+ QMenu *showMenu = new QMenu("&Show");
+ menuBar()->addMenu(fileMenu);
+ menuBar()->addMenu(showMenu);
+ menuBar()->addMenu(helpMenu);
+ QAction *exit = new QAction("E&xit", fileMenu);
+ QAction *aboutQt = new QAction("About Qt", helpMenu);
+ QAction *showLogo = new QAction("Show 3D Logo", showMenu);
+ QAction *showTexture = new QAction("Show 2D Texture", showMenu);
+ QAction *showBubbles = new QAction("Show bubbles", showMenu);
+ showBubbles->setCheckable(true);
+ showBubbles->setChecked(true);
+ fileMenu->addAction(exit);
+ helpMenu->addAction(aboutQt);
+ showMenu->addAction(showLogo);
+ showMenu->addAction(showTexture);
+ showMenu->addAction(showBubbles);
+
+ connect(exit, SIGNAL(triggered(bool)), this, SLOT(close()));
+ connect(aboutQt, SIGNAL(triggered(bool)), qApp, SLOT(aboutQt()));
+
+ connect(m_timer, SIGNAL(timeout()), glwidget, SLOT(update()));
+
+ connect(showLogo, SIGNAL(triggered(bool)), glwidget, SLOT(setLogo()));
+ connect(showTexture, SIGNAL(triggered(bool)), glwidget, SLOT(setTexture()));
+ connect(showBubbles, SIGNAL(triggered(bool)), glwidget, SLOT(showBubbles(bool)));
+ connect(slider, SIGNAL(valueChanged(int)), glwidget, SLOT(setScaling(int)));
+ connect(transparent, &QCheckBox::toggled, glwidget, &GLWidget::setTransparent);
+
+ connect(updateInterval, SIGNAL(valueChanged(int)), this, SLOT(updateIntervalChanged(int)));
+
+ m_timer->start();
+}
+
+void MainWindow::updateIntervalChanged(int value)
+{
+ m_timer->setInterval(value);
+ m_timer->start();
+}
+
+void MainWindow::addNew()
+{
+ if (m_nextY == 4)
+ return;
+ GLWidget *w = new GLWidget(this, false, qRgb(qrand() % 256, qrand() % 256, qrand() % 256));
+ connect(m_timer, SIGNAL(timeout()), w, SLOT(update()));
+ m_layout->addWidget(w, m_nextY, m_nextX, 1, 1);
+ if (m_nextX == 3) {
+ m_nextX = 1;
+ ++m_nextY;
+ } else {
+ ++m_nextX;
+ }
+}