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authorQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-11-25 01:00:25 +0100
committerAllan Sandfeld Jensen <allan.jensen@qt.io>2019-11-25 11:30:04 +0100
commit58c69df4d38324644bc49ec5f42ee8343a454b2d (patch)
treede0a1ce603292dcaff134d4e1e8ab064295515a2 /examples/opengl
parent03b1d2c44940322208c12c7bceee376b51d8e852 (diff)
parent59a705e3710b0ba93bb698e3223241cfac932948 (diff)
Merge remote-tracking branch 'origin/5.15' into dev
Conflicts: src/corelib/tools/qhash.h src/gui/kernel/qevent.h src/widgets/kernel/qshortcut.cpp src/widgets/kernel/qshortcut.h Change-Id: If61c206ee43ad1d97f5b07f58ac93c4583ce5620
Diffstat (limited to 'examples/opengl')
-rw-r--r--examples/opengl/computegles31/glwindow.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/opengl/computegles31/glwindow.cpp b/examples/opengl/computegles31/glwindow.cpp
index 2194137cfd..5e8d45da24 100644
--- a/examples/opengl/computegles31/glwindow.cpp
+++ b/examples/opengl/computegles31/glwindow.cpp
@@ -171,7 +171,7 @@ static const char *fsDisplaySource =
"}\n";
static const char *csComputeSourceV =
- "#define COMPUTEPATCHSIZE 32 \n"
+ "#define COMPUTEPATCHSIZE 10 // Setting this to 10 to comply with MAX_COMPUTE_WORK_GROUP_INVOCATIONS for both OpenGL and OpenGLES - see QTBUG-79374 \n"
"#define IMGFMT rgba8 \n"
"layout (local_size_x = COMPUTEPATCHSIZE, local_size_y = COMPUTEPATCHSIZE) in;\n"
"layout(binding=0, IMGFMT) uniform readonly highp image2D inputImage; // Use a sampler to improve performance \n"
@@ -212,7 +212,7 @@ static const char *csComputeSourceV =
"}\n";
static const char *csComputeSourceH =
- "#define COMPUTEPATCHSIZE 32 \n"
+ "#define COMPUTEPATCHSIZE 10 \n"
"#define IMGFMT rgba8 \n"
"layout (local_size_x = COMPUTEPATCHSIZE, local_size_y = COMPUTEPATCHSIZE) in;\n"
"layout(binding=0, IMGFMT) uniform readonly highp image2D inputImage; // Use a sampler to improve performance \n"
@@ -381,7 +381,7 @@ void GLWindow::paintGL()
// Process input image
- QSize workGroups = getWorkGroups( 32, QSize(m_texImageInput->width(), m_texImageInput->height()));
+ QSize workGroups = getWorkGroups(10, QSize(m_texImageInput->width(), m_texImageInput->height()));
// Pass 1
f->glBindImageTexture(0, m_texImageInput->textureId(), 0, 0, 0, GL_READ_WRITE, GL_RGBA8);
f->glBindImageTexture(1, m_texImageTmp->textureId(), 0, 0, 0, GL_READ_WRITE, GL_RGBA8);