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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-03-03 14:24:11 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-03-05 19:40:41 +0100
commitc3ae30085e4047ee7d5a945c36e2055c2de5197d (patch)
tree4a4e8c2b3ef2a3a9353965d4c49832765f785593 /examples/sql/drilldown/imageitem.h
parente1e0862990dbe00462f7faa02845a640a3d84155 (diff)
rhi: Add support for arrays of combined image samplers
Introduces a new QRhiShaderResourceBinding function that takes an array of texture-sampler pairs. The existing function is also available and is equivalent to calling the array-based version with array size 1. It is important to note that for Metal one needs MSL 2.0 for array of textures, so qsb needs --msl 20 instead of --msl 12 for such shaders. Comes with an autotest, and also updates all .qsb files for said test with the latest shadertools. Task-number: QTBUG-82624 Change-Id: Ibc1973aae826836f16d842c41d6c8403fd7ff876 Reviewed-by: Christian Strømme <christian.stromme@qt.io>
Diffstat (limited to 'examples/sql/drilldown/imageitem.h')
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