summaryrefslogtreecommitdiffstats
path: root/examples/widgets/animation/sub-attaq/submarine_p.h
diff options
context:
space:
mode:
authorChristian Ehrlicher <ch.ehrlicher@gmx.de>2019-07-13 20:39:05 +0200
committerChristian Ehrlicher <ch.ehrlicher@gmx.de>2019-08-17 09:51:32 +0200
commit13426aff248c25b44ac377f37dc3e3a54ea0ea86 (patch)
tree18dfc93c88f5a06460c9adddb681901711dacd30 /examples/widgets/animation/sub-attaq/submarine_p.h
parentcb3e1e551f340ce1e6280123d8b5411b3c1c96d8 (diff)
Cleanup QtWidgets animation examples
Cleanup the QtWidgets animation examples: - use nullptr - use normalized includes, remove unused includes - fix style - fix crash of sub-attaq when the game ended (error during range-based for loop porting) - don't use keyword 'final' for a variable name Change-Id: Id23be8ff8b1b310da005d13c052fe547f6a0d63a Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Diffstat (limited to 'examples/widgets/animation/sub-attaq/submarine_p.h')
-rw-r--r--examples/widgets/animation/sub-attaq/submarine_p.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/examples/widgets/animation/sub-attaq/submarine_p.h b/examples/widgets/animation/sub-attaq/submarine_p.h
index 1c2cb7ceac..36807dade3 100644
--- a/examples/widgets/animation/sub-attaq/submarine_p.h
+++ b/examples/widgets/animation/sub-attaq/submarine_p.h
@@ -68,16 +68,15 @@
#include "qanimationstate.h"
//Qt
-#include <QtCore/QPropertyAnimation>
-#include <QtCore/QRandomGenerator>
-#include <QtWidgets/QGraphicsScene>
+#include <QPropertyAnimation>
+#include <QRandomGenerator>
//This state is describing when the boat is moving right
class MovementState : public QAnimationState
{
Q_OBJECT
public:
- explicit MovementState(SubMarine *submarine, QState *parent = 0) : QAnimationState(parent)
+ explicit MovementState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent)
{
movementAnimation = new QPropertyAnimation(submarine, "pos");
connect(movementAnimation, &QPropertyAnimation::valueChanged,
@@ -117,7 +116,7 @@ private:
class ReturnState : public QAnimationState
{
public:
- explicit ReturnState(SubMarine *submarine, QState *parent = 0) : QAnimationState(parent)
+ explicit ReturnState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent)
{
returnAnimation = new QPropertyAnimation(submarine->rotation(), "angle");
returnAnimation->setDuration(500);