diff options
author | Oswald Buddenhagen <oswald.buddenhagen@digia.com> | 2013-03-20 13:46:57 +0100 |
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committer | Oswald Buddenhagen <oswald.buddenhagen@digia.com> | 2013-03-20 13:49:28 +0100 |
commit | 76c0be34cd4ff4564693162fa7528463e23ce9d8 (patch) | |
tree | f165b7bc319548fb0082365411a871028f92e89e /examples/widgets/animation/sub-attaq | |
parent | 27b4fe96b59e9e63d1e570e802c072e9afdfb2d4 (diff) | |
parent | 36cb3f3f655a9090c82de609010cbfb88651a0f3 (diff) |
Merge branch 'dev' into stable
This starts Qt 5.1 release cycle
Conflicts:
src/gui/text/qfontdatabase.cpp
src/gui/text/qharfbuzz_copy_p.h
src/widgets/kernel/qapplication.cpp
src/widgets/kernel/qcoreapplication.cpp
Change-Id: I72fbf83ab3c2206aeea1b089428b0fc2a89bd62b
Diffstat (limited to 'examples/widgets/animation/sub-attaq')
4 files changed, 4 insertions, 14 deletions
diff --git a/examples/widgets/animation/sub-attaq/boat_p.h b/examples/widgets/animation/sub-attaq/boat_p.h index 265e706d96..e12cbc74bd 100644 --- a/examples/widgets/animation/sub-attaq/boat_p.h +++ b/examples/widgets/animation/sub-attaq/boat_p.h @@ -68,7 +68,7 @@ class KeyStopTransition : public QKeyEventTransition { public: KeyStopTransition(Boat *b, QEvent::Type t, int k) - : QKeyEventTransition(b, t, k), boat(b), key(k) + : QKeyEventTransition(b, t, k), boat(b) { } protected: @@ -80,7 +80,6 @@ protected: } private: Boat * boat; - int key; }; //These transtion test if we have to move the boat (i.e current speed was 0 or another value) diff --git a/examples/widgets/animation/sub-attaq/qanimationstate.h b/examples/widgets/animation/sub-attaq/qanimationstate.h index 9d733c10ee..68eac43e13 100644 --- a/examples/widgets/animation/sub-attaq/qanimationstate.h +++ b/examples/widgets/animation/sub-attaq/qanimationstate.h @@ -50,8 +50,6 @@ # include "qabstractanimation.h" #endif -QT_BEGIN_HEADER - QT_BEGIN_NAMESPACE @@ -86,6 +84,4 @@ private: QT_END_NAMESPACE -QT_END_HEADER - #endif // QANIMATIONSTATE_H diff --git a/examples/widgets/animation/sub-attaq/states.cpp b/examples/widgets/animation/sub-attaq/states.cpp index 8c78ccdd12..e36d13ad07 100644 --- a/examples/widgets/animation/sub-attaq/states.cpp +++ b/examples/widgets/animation/sub-attaq/states.cpp @@ -123,7 +123,7 @@ void PlayState::onEntry(QEvent *) levelState->addTransition(winTransition); //This state is an animation when the score changed - UpdateScoreState *scoreState = new UpdateScoreState(this, levelState); + UpdateScoreState *scoreState = new UpdateScoreState(levelState); //This transition update the score when a submarine die UpdateScoreTransition *scoreTransition = new UpdateScoreTransition(scene, this, levelState); @@ -275,7 +275,7 @@ void WinState::onExit(QEvent *) } /** UpdateScore State */ -UpdateScoreState::UpdateScoreState(PlayState *g, QState *parent) : QState(parent), game(g) +UpdateScoreState::UpdateScoreState(QState *parent) : QState(parent) { } diff --git a/examples/widgets/animation/sub-attaq/states.h b/examples/widgets/animation/sub-attaq/states.h index b1730a230d..3cd27be9a4 100644 --- a/examples/widgets/animation/sub-attaq/states.h +++ b/examples/widgets/animation/sub-attaq/states.h @@ -70,7 +70,6 @@ private : QStateMachine *machine; int currentLevel; int score; - QState *parallelChild; friend class UpdateScoreState; friend class UpdateScoreTransition; @@ -103,7 +102,6 @@ protected: void onExit(QEvent *); private : GraphicsScene *scene; - Boat *boat; }; class LostState : public QState @@ -135,10 +133,8 @@ private : class UpdateScoreState : public QState { public: - UpdateScoreState(PlayState *game, QState *parent); + UpdateScoreState(QState *parent); private: - QPropertyAnimation *scoreAnimation; - PlayState *game; }; //These transtion is used to update the score @@ -174,7 +170,6 @@ protected: virtual bool eventTest(QEvent *event); private: PlayState *game; - int key; }; #endif // STATES_H |