diff options
author | Edward Welbourne <edward.welbourne@qt.io> | 2017-03-22 13:18:52 +0100 |
---|---|---|
committer | Edward Welbourne <edward.welbourne@qt.io> | 2017-06-20 09:53:46 +0000 |
commit | 02b7ec05d5713aec67577cebc18e5906b5a98598 (patch) | |
tree | a8b7fe65eb276c50b5617e808ec26ddfdf065ab8 /examples/widgets/graphicsview/elasticnodes/edge.cpp | |
parent | 82deb0ad160459c16c77cbbea69b56387723c3a4 (diff) |
Be (somewhat more) consistent about the value of pi
Use M_PI (and friends), where possible, in favor of hand-coded
approximations of various (in)accuracies. Where that's not available
(e.g. fragment shaders), use the same value that qmath.h uses for
M_PI, for consistency. Replaced math.h with qmath.h in places that
defined a fall-back in case math.h omits it (it's not in the C++
standard, although M_PI is in POSIX); or removed this entirely where
it wasn't used.
Reworked some code to reduce the amount of arithmetic needed, in the
process; e.g. pulling common factors out of loops. Revised an
example's doc to not waste time talking about using a six-sig-fig
value for pi (which we no longer do) - it really wasn't relevant, or
anything to be proud of; nor did the doc mention its later use.
Task-number: QTBUG-58083
Change-Id: I5a31e3a2b6a823b97a43209bed61a37b9aa6c05f
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Diffstat (limited to 'examples/widgets/graphicsview/elasticnodes/edge.cpp')
-rw-r--r-- | examples/widgets/graphicsview/elasticnodes/edge.cpp | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/examples/widgets/graphicsview/elasticnodes/edge.cpp b/examples/widgets/graphicsview/elasticnodes/edge.cpp index d9e4c62e34..aec12b4225 100644 --- a/examples/widgets/graphicsview/elasticnodes/edge.cpp +++ b/examples/widgets/graphicsview/elasticnodes/edge.cpp @@ -51,12 +51,9 @@ #include "edge.h" #include "node.h" -#include <cmath> - +#include <qmath.h> #include <QPainter> -static const double Pi = 3.14159265358979323846264338327950288419717; - //! [0] Edge::Edge(Node *sourceNode, Node *destNode) : arrowSize(10) @@ -140,14 +137,14 @@ void Edge::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) // Draw the arrows double angle = std::atan2(-line.dy(), line.dx()); - QPointF sourceArrowP1 = sourcePoint + QPointF(sin(angle + Pi / 3) * arrowSize, - cos(angle + Pi / 3) * arrowSize); - QPointF sourceArrowP2 = sourcePoint + QPointF(sin(angle + Pi - Pi / 3) * arrowSize, - cos(angle + Pi - Pi / 3) * arrowSize); - QPointF destArrowP1 = destPoint + QPointF(sin(angle - Pi / 3) * arrowSize, - cos(angle - Pi / 3) * arrowSize); - QPointF destArrowP2 = destPoint + QPointF(sin(angle - Pi + Pi / 3) * arrowSize, - cos(angle - Pi + Pi / 3) * arrowSize); + QPointF sourceArrowP1 = sourcePoint + QPointF(sin(angle + M_PI / 3) * arrowSize, + cos(angle + M_PI / 3) * arrowSize); + QPointF sourceArrowP2 = sourcePoint + QPointF(sin(angle + M_PI - M_PI / 3) * arrowSize, + cos(angle + M_PI - M_PI / 3) * arrowSize); + QPointF destArrowP1 = destPoint + QPointF(sin(angle - M_PI / 3) * arrowSize, + cos(angle - M_PI / 3) * arrowSize); + QPointF destArrowP2 = destPoint + QPointF(sin(angle - M_PI + M_PI / 3) * arrowSize, + cos(angle - M_PI + M_PI / 3) * arrowSize); painter->setBrush(Qt::black); painter->drawPolygon(QPolygonF() << line.p1() << sourceArrowP1 << sourceArrowP2); |