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author | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2018-03-23 10:19:11 +0100 |
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committer | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2018-04-11 07:53:53 +0000 |
commit | 4b6542c9ffa59eba6e82c0ecbb04dab361e3632f (patch) | |
tree | f8b7f4c8eb3448dd9050566a9a66e387445c67f5 /header.BSD | |
parent | a5e2ec5cdb35dddf71c39633133c4eaf8ccc12f7 (diff) |
Remove last uses of interpolate_4_pixels_16 on SSE2 and NEON
With SSE2 or NEON interpolate_4_pixels is faster than
interpolate_4_pixels_16, and using it saves a branch of duplicated code.
Similar changes had already been done other places it was used, those
have been updated to follow a similar logic.
Change-Id: I040d96480f7f925f659602f66f931d28b59312a5
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'header.BSD')
0 files changed, 0 insertions, 0 deletions