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author | Laszlo Agocs <laszlo.agocs@digia.com> | 2014-02-26 17:32:33 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-02-28 18:00:44 +0100 |
commit | 5119bbc6424742860abafe7a371fa5234f03eabb (patch) | |
tree | 0e6aa1e0380975c00e9aadd8b46d4623b0233b2d /header.BSD | |
parent | 1219dbe543eb91a52645cd96e6b7eccfd60b5be7 (diff) |
Add core profile versions of the glyph cache shaders
The last step to make QOpenGLTextureGlyphCache working with
OpenGL core profiles.
[ChangeLog] Native (that is, not distance field based) text
rendering is now functional on OpenGL 3.2+ core profiles too.
Task-number: QTBUG-36993
Change-Id: Ic6c0db4806cea623ca7a19ab77b0329155824877
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'header.BSD')
0 files changed, 0 insertions, 0 deletions