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authorLaszlo Agocs <laszlo.agocs@qt.io>2019-10-22 12:37:34 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-10-24 10:03:20 +0200
commitcc631c15a00f26fa8f6aa703fd7cf9e715be8f3c (patch)
treeb8b41ae361cc753451239a2c3c5d2192706e93cd /header.GPL-EXCEPT
parent6326d1df39fc68e47d1cd34d6cd8b021bdd66045 (diff)
rhi: metal: Remap resource bindings based on the QShader table
...when available. Fall back to the QRhi (i.e. SPIR-V) binding point otherwise (which becomes unsafe once shadertools bumps its SPIRV-Cross snapshot, but is fine for existing .qsb files) Task-number: QTBUG-79368 Change-Id: I2d452fdd4efb484867732c358171a800d3261dcd Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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