diff options
author | Florian Behrens <flb@zuehlke.com> | 2013-06-07 22:52:29 +0200 |
---|---|---|
committer | Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | 2014-11-03 10:10:16 +0100 |
commit | 92ce89c1efdb7ddb589528901087e4ff50e55fe2 (patch) | |
tree | 1ae2cd745485dd41b9dabe26ce680548b7c6f665 /header.LGPL-ONLY | |
parent | 294c914eb6bb5e0200480400ba31f2049edb9b86 (diff) |
Insert #line statements in shader program.
This makes the GLSL compiler issue correct line numbers on errors
even in the presence of the other preprocessor lines inserted by
QOpenGLShaderProgram/QGLShaderProgram.
Change-Id: Ief4fc1dd1e94bb2b3a1ad13fbaf62186910a4994
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'header.LGPL-ONLY')
0 files changed, 0 insertions, 0 deletions