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authorTor Arne Vestbø <tor.arne.vestbo@digia.com>2013-04-03 15:05:06 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-04-05 14:23:23 +0200
commit3d0a60aaa4077a897d02ca5f3c0cc2d7da1007c3 (patch)
tree9aff6f552df44e04b4f9062a642454bae61b7896 /mkspecs/features/mac
parent30d01db3a59f40af2352aeea0c4ce3cc79721975 (diff)
Enable C++11 on OSX when using Clang
This means we have to bump the deployment target to Lion (10.7), as the LLVM 'libc++' C++ standard library does not support Snow Leopard (10.6). For iOS the deployment target has to be bumped from 4.3 to 5.0, but we don't enable C++11 by default yet as it's not tested enough on iOS. Users who wish to deploy to 10.6 need to build their own Qt, passing -no-c++11 to configure. Change-Id: I7b5d20ab002db889d1091a4b7ff600f62caa7f06 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Diffstat (limited to 'mkspecs/features/mac')
-rw-r--r--mkspecs/features/mac/sdk.prf3
1 files changed, 3 insertions, 0 deletions
diff --git a/mkspecs/features/mac/sdk.prf b/mkspecs/features/mac/sdk.prf
index eaa3108a8b..10d94bed11 100644
--- a/mkspecs/features/mac/sdk.prf
+++ b/mkspecs/features/mac/sdk.prf
@@ -40,6 +40,9 @@ isEmpty(QMAKE_MAC_PLATFORM_NAME): error("Could not resolve platform name for SDK
# FIXME: Get the version_min_flag out of the platform's 'Native Build System.xcspec'
version_identifier = $$replace(QMAKE_MAC_PLATFORM_NAME, iphonesimulator, ios-simulator)
+ # C++11 support may affect the deployment target
+ c++11: load(c++11)
+
ios:!host_build: \
deployment_target = $$QMAKE_IOS_DEPLOYMENT_TARGET
else: \