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author | Tor Arne Vestbø <tor.arne.vestbo@digia.com> | 2013-01-15 15:32:41 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-01-21 12:59:33 +0100 |
commit | b5922c89ba942f59d52ebbbf4986565ef410a14d (patch) | |
tree | c8251e93c4be64d4d52556c4f8a5a263b3ea8dc0 /mkspecs/solaris-g++-64 | |
parent | 04773fe72ef3316357d52d4649ec597c10cfc590 (diff) |
Add support for retina glyph-based text drawing in the GL paint-engine
Instead of always using a non-transformed glyph-cache we now allow a scaled
glyph-cache so that retina-screens can take advantage of this. We take
the cache's scale into account when positioning and drawing the glyphs
so that the scale is not applied twice.
Change-Id: Ia927656f0070df61e78da76e97d2c49de4d856d9
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Diffstat (limited to 'mkspecs/solaris-g++-64')
0 files changed, 0 insertions, 0 deletions