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authorLorn Potter <lorn.potter@gmail.com>2018-04-06 15:57:49 +1000
committerLorn Potter <lorn.potter@gmail.com>2019-11-28 00:07:53 +0000
commit20891777bb8b295a26e3fb2b9f5b2c59fcff66dd (patch)
tree7e55a53b221261b7da7daeeb458a1d1a6caa850a /mkspecs/wasm-emscripten/qmake.conf
parente70fe301d919d059ad982574660149a1233a9649 (diff)
webassembly: enable opengl es3
Our WebGL 2 support is half finished, since we use surface format verion of 3 to map to webgl2, but do not enable Open GL ES3 needed for WebGL2 support. This allows glDrawArrays and glDrawElements to be used Change-Id: Ifbd434f4d25e49f671145a6727999a90920d6810 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Diffstat (limited to 'mkspecs/wasm-emscripten/qmake.conf')
-rw-r--r--mkspecs/wasm-emscripten/qmake.conf1
1 files changed, 1 insertions, 0 deletions
diff --git a/mkspecs/wasm-emscripten/qmake.conf b/mkspecs/wasm-emscripten/qmake.conf
index 992803e055..c69ed9af79 100644
--- a/mkspecs/wasm-emscripten/qmake.conf
+++ b/mkspecs/wasm-emscripten/qmake.conf
@@ -28,6 +28,7 @@ EMTERP_FLAGS = \
EMCC_COMMON_LFLAGS = \
-s WASM=1 \
-s FULL_ES2=1 \
+ -s FULL_ES3=1 \
-s USE_WEBGL2=1 \
-s NO_EXIT_RUNTIME=0 \
-s ERROR_ON_UNDEFINED_SYMBOLS=1 \