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authorLorn Potter <lorn.potter@gmail.com>2022-06-20 16:19:32 +1000
committerLorn Potter <lorn.potter@gmail.com>2022-06-22 13:59:25 +1000
commit1e2d67152fe2c32112b721f68983eeb30825daee (patch)
tree00b33ac4ddee18a03538afb8d3c887e0f051e955 /mkspecs/wasm-emscripten
parent73d04340ad130ec9efbd740823b37f1579369949 (diff)
wasm: Optimize use of opengles
- USE_WEBGL2 is depreciated, Emscripten now uses MAX_WEBGL_VERSION - Optimize and remove use of emulated ES2 and ES3, which means only use WebGL friendly subset. Users can add USE_ES3=1 and USE_ES2=1 to the final linker arguments for those respective versions in order to enable using glDrawArrays and glDrawElements with unbound buffers. See https://emscripten.org/docs/porting/multimedia_and_graphics/OpenGL-support.html Pick-to: 6.4 Change-Id: I11ae359966964b3e7aa6e61ccc714c2bfbf61f96 Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Diffstat (limited to 'mkspecs/wasm-emscripten')
-rw-r--r--mkspecs/wasm-emscripten/qmake.conf4
1 files changed, 1 insertions, 3 deletions
diff --git a/mkspecs/wasm-emscripten/qmake.conf b/mkspecs/wasm-emscripten/qmake.conf
index b95cf0fcc6..2dcfe4e53e 100644
--- a/mkspecs/wasm-emscripten/qmake.conf
+++ b/mkspecs/wasm-emscripten/qmake.conf
@@ -30,9 +30,7 @@ load(emcc_ver)
EMCC_COMMON_LFLAGS += \
-s WASM=1 \
- -s FULL_ES2=1 \
- -s FULL_ES3=1 \
- -s USE_WEBGL2=1 \
+ -s MAX_WEBGL_VERSION=2 \
-s ERROR_ON_UNDEFINED_SYMBOLS=1 \
-s EXPORTED_RUNTIME_METHODS=[UTF16ToString,stringToUTF16] \
--bind \