diff options
author | Gunnar Sletta <gunnar.sletta@nokia.com> | 2012-02-08 10:16:37 +0100 |
---|---|---|
committer | Qt by Nokia <qt-info@nokia.com> | 2012-02-09 00:32:41 +0100 |
commit | 0efb8a7ee3ef3ca37760ecf1972c0f2bc5ae2846 (patch) | |
tree | 20fff7c5af300c558c864eaac26a98e1c47a1eff /mkspecs/win32-msvc2008 | |
parent | 88f15faa4aad798d37df6a4baf1950c31d04dcf1 (diff) |
Avoid advancing animations outside the animation "tick"
We have logic to prevent animations from starting in the middle of
an animation as a result of a previously slow frame. This was
based on current time, not the animation driver time and would
cause severe jumping when custom animation drivers were being used.
Also, this logic would trigger multiple animation runs per frame,
which is very bad for performance, so this change introduces a
threshold of 50ms to compensate for that. 50ms because that is
triplebuffer limit.
Change-Id: I1c7ebac30060e849d03c14d62411c2b953854d98
Reviewed-by: Michael Brasser <michael.brasser@nokia.com>
Diffstat (limited to 'mkspecs/win32-msvc2008')
0 files changed, 0 insertions, 0 deletions