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authorMaurice Kalinowski <maurice.kalinowski@theqtcompany.com>2015-04-17 02:53:28 -0700
committerMaurice Kalinowski <maurice.kalinowski@theqtcompany.com>2015-05-26 11:09:41 +0000
commit99b08dd9d2a9030fe44c3e634b0baf38c163dcc2 (patch)
tree7a776596dc2cc987587c22fab39ef0f62fa1d901 /mkspecs/winrt-arm-msvc2015/qmake.conf
parent80c8d324b335753d5b1758f29775b844904bb2c6 (diff)
WinRT: Add qmake support for Windows 10
This allows creation of applications for - x86 - x64 - arm While the arm build theoretically also allows to launch on a mobile, it currently asserts on runtime. Either we will create a new mkspec for Windows 10 Mobile in the future, or do runtime checks for the environment. That also depends on whether there will be a separate SDK by Microsoft. Change-Id: I510bfc88410a5b5a1eb7c37f7f43888d1e5dda0d Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com> Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com> Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Diffstat (limited to 'mkspecs/winrt-arm-msvc2015/qmake.conf')
-rw-r--r--mkspecs/winrt-arm-msvc2015/qmake.conf32
1 files changed, 32 insertions, 0 deletions
diff --git a/mkspecs/winrt-arm-msvc2015/qmake.conf b/mkspecs/winrt-arm-msvc2015/qmake.conf
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+#
+# qmake configuration for winrt-arm-msvc2015
+#
+# Written for Microsoft Visual C++ 2015
+#
+
+include(../common/winrt_winphone/qmake.conf)
+QMAKE_COMPILER_DEFINES += _MSC_VER=1900
+DEFINES += WINAPI_FAMILY=WINAPI_FAMILY_APP ARM __ARM__ __arm__
+
+QMAKE_CFLAGS += -FS
+QMAKE_CXXFLAGS += -FS
+QMAKE_LFLAGS += /MACHINE:ARM /NODEFAULTLIB:kernel32.lib
+
+QMAKE_LIBS += windowscodecs.lib WindowsApp.lib runtimeobject.lib
+
+# Note that the order is important, ucrt(d) has to be first
+# Otherwise the linker might use malloc from a different library
+# but free_dbg() from the runtime, causing assert when deleting
+# items from different heaps
+CONFIG(debug, debug|release) {
+ QMAKE_LIBS = ucrtd.lib $$QMAKE_LIBS
+} else {
+ QMAKE_LIBS = ucrt.lib $$QMAKE_LIBS
+}
+
+VCPROJ_ARCH = ARM
+MSVC_VER = 14.0
+WINSDK_VER = 10.0
+WINTARGET_VER = winv10.0
+WINRT_MANIFEST = $$PWD/../common/winrt_winphone/manifests/10.0/AppxManifest.xml.in
+WINRT_MANIFEST.architecture = arm