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authorOliver Wolff <oliver.wolff@digia.com>2014-02-06 10:26:02 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-02-07 15:29:53 +0100
commit93aec932ff6471b39cd3b577079407f145996ec2 (patch)
tree08d22c94d2c6f79bb181221356f90c925e996818 /mkspecs/winrt-x64-msvc2012
parentf13f10ee0d7e7e93fbe73e3f763a47de0c08df65 (diff)
WinRT: Use correct architecture values in manifests and vs
Using the same architecture value in VC Project and manifest files only makes sense for x64. Instead of doing magic we just set the correct values inside the mkspecs. VCPROJ_ARCH is used for Visual Studio, while the manifests use WINRT_MANIFEST.architecture. WINRT_MANIFEST.architecture was added to x64 mkspecs for consistency and phone mkspecs do not use WINRT_MANIFEST.architecture so it does not have to be set there. Change-Id: I009473104875b4add8c0530dc6f51177919e997b Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Diffstat (limited to 'mkspecs/winrt-x64-msvc2012')
-rw-r--r--mkspecs/winrt-x64-msvc2012/qmake.conf1
1 files changed, 1 insertions, 0 deletions
diff --git a/mkspecs/winrt-x64-msvc2012/qmake.conf b/mkspecs/winrt-x64-msvc2012/qmake.conf
index f6e360ae12..a0c64c695f 100644
--- a/mkspecs/winrt-x64-msvc2012/qmake.conf
+++ b/mkspecs/winrt-x64-msvc2012/qmake.conf
@@ -17,3 +17,4 @@ MSVC_VER = 11.0
WINSDK_VER = 8.0
WINTARGET_VER = win8
WINRT_MANIFEST = $$PWD/../common/winrt_winphone/manifests/8.0/AppxManifest.xml.in
+WINRT_MANIFEST.architecture = x64