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authorSérgio Martins <sergio.martins@kdab.com>2016-08-05 10:51:49 +0100
committerSérgio Martins <sergio.martins@kdab.com>2016-08-11 08:28:36 +0000
commit0681e603803634f89f72b37b216b91cab2e085d1 (patch)
tree8506eea608b9dfe56ad2ddbbe0709c7c270082e8 /qmake/generators/win32/msvc_nmake.cpp
parentfbc9edb5e7bf1417959e9c9fb5f70979ff176483 (diff)
Cache the current QOpenGLFramebufferObject
This doesn't cover FBOs bound directly with glBindFramebuffer(), but it's perfect to create a fast path for code we know uses QOGLFBO, thus avoiding expensive glGetIntegerv() driver calls. The use case is to use this in QSG24BitTextMaskShader::activate(), where we need to check if the current FBO is sRGB capable. Change-Id: I434eeeb7e6a3d16be9327315536ad7280245085d Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'qmake/generators/win32/msvc_nmake.cpp')
0 files changed, 0 insertions, 0 deletions