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authorAndrew Knight <andrew.knight@digia.com>2014-08-05 12:59:44 +0300
committerAndrew Knight <andrew.knight@digia.com>2014-08-05 16:43:22 +0200
commita6a12d8c0fc918972c15268f749ecc7c90b95d6c (patch)
treecb6d986d30ef97e932ab51768854d5d9b46729d3 /src/3rdparty/angle/src/common/angleutils.h
parent14f9c09542bd6cc19430473da9ce4c68f239ec7d (diff)
ANGLE: upgrade to 2.1~07d49ef5350a
This version of ANGLE provides partial ES3 support, numerous bug fixes, and several potentially useful vendor extensions. All patches have been rebased. The following changes are noted: 0000-General-fixes-for-ANGLE-2.1.patch contains compile fixes for the new ANGLE 0004-Make-it-possible-to-link-ANGLE-statically-for-single.patch has incorporated patch 0015. 0007-Make-DX9-DX11-mutually-exclusive.patch has been removed as it was fixed upstream. 0007-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch has been moved up to fill the patch number gap. 0010-ANGLE-Enable-D3D11-for-feature-level-9-cards.patch now contains patch 0014 and 0017. 0013-ANGLE-Allow-for-universal-program-binaries.patch has been removed as it is no longer relevant. 0014-ANGLE-D3D11-Fix-internal-index-buffer-for-level-9-ha.patch has been merged with patch 0010. 0015-ANGLE-Don-t-export-DLLMain-functions-for-static-buil.patch has been merged with patch 0004. 0016-ANGLE-WinRT-Call-Trim-when-application-suspends.patch has been removed and will be replaced by a follow-up patch using a different technique. 0017-ANGLE-D3D11-Don-t-use-mipmaps-in-level-9-textures.patch has been merged with patch 0010. 0018-ANGLE-WinRT-Create-swap-chain-using-physical-resolut.patch has been removed and will be replaced by a follow-up patch extending the EGL_ANGLE_window_fixed_size extension. 0019-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch is now patch 0007. [ChangeLog][Third-party libraries] ANGLE has been upgraded to version 2.1, bringing partial support for OpenGL ES3 over Direct3D 11, numerous bug fixes, and several new vendor extensions. Change-Id: I6d95ce1480462d67228d83c1e5c74a1706b5b21c Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Diffstat (limited to 'src/3rdparty/angle/src/common/angleutils.h')
-rw-r--r--src/3rdparty/angle/src/common/angleutils.h79
1 files changed, 78 insertions, 1 deletions
diff --git a/src/3rdparty/angle/src/common/angleutils.h b/src/3rdparty/angle/src/common/angleutils.h
index 3d4246f55c..d94b4f5ff9 100644
--- a/src/3rdparty/angle/src/common/angleutils.h
+++ b/src/3rdparty/angle/src/common/angleutils.h
@@ -1,5 +1,5 @@
//
-// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
+// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@@ -9,7 +9,13 @@
#ifndef COMMON_ANGLEUTILS_H_
#define COMMON_ANGLEUTILS_H_
+#include "common/platform.h"
+
#include <stddef.h>
+#include <limits.h>
+#include <string>
+#include <set>
+#include <sstream>
// A macro to disallow the copy constructor and operator= functions
// This must be used in the private: declarations for a class
@@ -50,12 +56,81 @@ void SafeDelete(T*& resource)
}
template <typename T>
+void SafeDeleteContainer(T& resource)
+{
+ for (typename T::iterator i = resource.begin(); i != resource.end(); i++)
+ {
+ SafeDelete(*i);
+ }
+ resource.clear();
+}
+
+template <typename T>
void SafeDeleteArray(T*& resource)
{
delete[] resource;
resource = NULL;
}
+// Provide a less-than function for comparing structs
+// Note: struct memory must be initialized to zero, because of packing gaps
+template <typename T>
+inline bool StructLessThan(const T &a, const T &b)
+{
+ return (memcmp(&a, &b, sizeof(T)) < 0);
+}
+
+// Provide a less-than function for comparing structs
+// Note: struct memory must be initialized to zero, because of packing gaps
+template <typename T>
+inline bool StructEquals(const T &a, const T &b)
+{
+ return (memcmp(&a, &b, sizeof(T)) == 0);
+}
+
+template <typename T>
+inline void StructZero(T *obj)
+{
+ memset(obj, 0, sizeof(T));
+}
+
+inline const char* MakeStaticString(const std::string &str)
+{
+ static std::set<std::string> strings;
+ std::set<std::string>::iterator it = strings.find(str);
+ if (it != strings.end())
+ {
+ return it->c_str();
+ }
+
+ return strings.insert(str).first->c_str();
+}
+
+inline std::string ArrayString(unsigned int i)
+{
+ // We assume UINT_MAX and GL_INVALID_INDEX are equal
+ // See DynamicHLSL.cpp
+ if (i == UINT_MAX)
+ {
+ return "";
+ }
+
+ std::stringstream strstr;
+
+ strstr << "[";
+ strstr << i;
+ strstr << "]";
+
+ return strstr.str();
+}
+
+inline std::string Str(int i)
+{
+ std::stringstream strstr;
+ strstr << i;
+ return strstr.str();
+}
+
#if defined(_MSC_VER) && _MSC_VER < 1900
#define snprintf _snprintf
#endif
@@ -66,5 +141,7 @@ void SafeDeleteArray(T*& resource)
#define GL_BGRA4_ANGLEX 0x6ABC
#define GL_BGR5_A1_ANGLEX 0x6ABD
+#define GL_INT_64_ANGLEX 0x6ABE
+#define GL_STRUCT_ANGLEX 0x6ABF
#endif // COMMON_ANGLEUTILS_H_