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authorAndrew Knight <andrew.knight@digia.com>2013-04-03 19:57:09 +0300
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-04-08 11:35:44 +0200
commit710ad8ce1bd5d01ce048851d210ac3831ca17dde (patch)
treebb3f645e57a7887341113275c9caa2583f7e2dfa /src/3rdparty/angle/src/common/debug.cpp
parent8307ab784eb4d8d22441ee61f02cb381684ca3a2 (diff)
Upgrade ANGLE to DX11 Proto
Upgrades ANGLE to dx11proto (dx11-MRT-support tag), which splits out support for DirectX9 & DirectX11. The DX9 codepath is used by default; CONFIG+=angle_d3d11 must be passed to the ANGLE project to build for DX11. Existing patches to ANGLE have been updated (or removed if no longer needed), and a patch has been added to make DX9/DX11 codepaths mutually exclusive. Change-Id: Ibe13befadb94f04883eca449d0ee1f0da955ff92 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Axel Waggershauser <awagger@gmail.com>
Diffstat (limited to 'src/3rdparty/angle/src/common/debug.cpp')
-rw-r--r--src/3rdparty/angle/src/common/debug.cpp15
1 files changed, 11 insertions, 4 deletions
diff --git a/src/3rdparty/angle/src/common/debug.cpp b/src/3rdparty/angle/src/common/debug.cpp
index b2238f9708..438d3975e8 100644
--- a/src/3rdparty/angle/src/common/debug.cpp
+++ b/src/3rdparty/angle/src/common/debug.cpp
@@ -7,11 +7,12 @@
// debug.cpp: Debugging utilities.
#include "common/debug.h"
-
-#include <stdio.h>
-#include <stdarg.h>
+#include "common/system.h"
+#ifdef ANGLE_ENABLE_D3D11
+typedef DWORD D3DCOLOR;
+#else
#include <d3d9.h>
-#include <windows.h>
+#endif
namespace gl
{
@@ -84,6 +85,12 @@ bool perfActive()
ScopedPerfEventHelper::ScopedPerfEventHelper(const char* format, ...)
{
#if !defined(ANGLE_DISABLE_PERF)
+#if defined(ANGLE_DISABLE_TRACE)
+ if (!perfActive())
+ {
+ return;
+ }
+#endif
va_list vararg;
va_start(vararg, format);
output(true, reinterpret_cast<PerfOutputFunction>(D3DPERF_BeginEvent), format, vararg);