diff options
author | Andrew Knight <andrew.knight@intopalo.com> | 2015-04-08 17:04:36 +0300 |
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committer | Andrew Knight <qt@panimo.net> | 2015-04-09 10:31:12 +0000 |
commit | a218a252c4200cfe7048de81a46f7e48349084d5 (patch) | |
tree | c1a82865d97e610cd0abb3a1360408363b38205b /src/3rdparty/angle/src/common/debug.h | |
parent | 331ddacfca90c91c5b44484bf3c78e2aa5b85947 (diff) |
Upgrade ANGLE to 2.1~99f075dade7c
This aligns with Chromium branch 2356.
This version brings more complete OpenGL ES 3 support as well as various
bug fixes and performance improvements.
The following changes were made to earlier patches:
-0000-General-fixes-for-ANGLE-2.1
Removed. All changes are now handled elsewhere.
+0001-ANGLE-Improve-Windows-Phone-support
Consolidated remaining parts from 0009/0010.
+0002-ANGLE-Fix-compilation-with-MinGW
Remaining issues from patch 0016.
+0003-ANGLE-Fix-compilation-with-MSVC2010
Remaining issues from patch 0015.
+0004-ANGLE-Dynamically-load-D3D-compiler-from-list
Renamed from patch 0008.
+0005-ANGLE-Add-support-for-querying-platform-device
Renamed from patch 0013.
-0004-Make-it-possible-to-link-ANGLE-statically-for-single
Removed. Fixed by adding defines to project files.
-0008-ANGLE-Dynamically-load-D3D-compiler-from-a-list-or-t
Renamed to patch 0005.
-0009-ANGLE-Support-WinRT
Removed. Mostly fixed upstream; remaining parts in patch 0001.
-0010-ANGLE-Enable-D3D11-for-feature-level-9-cards
Removed. Mostly fixed upstream; remaining parts in patch 0001.
-0012-ANGLE-fix-semantic-index-lookup
Removed. Fixed upstream.
-0013-ANGLE-Add-support-for-querying-platform-device
Renamed to patch 0005.
-0014-Let-ANGLE-use-multithreaded-devices-if-necessary
Removed. No longer needed.
-0015-ANGLE-Fix-angle-d3d11-on-MSVC2010
Moved remaining parts to patch 0003.
-0016-ANGLE-Fix-compilation-with-MinGW-D3D11
Moved remaining parts to patch 0002.
-0017-ANGLE-Fix-compilation-with-D3D9
Removed. Fixed upstream.
-0018-ANGLE-Fix-releasing-textures-after-we-kill-D3D11
Removed. Fixed upstream.
-0019-ANGLE-Fix-handling-of-shader-source-with-fixed-lengt
Removed. Fixed upstream.
-0020-ANGLE-Do-not-use-std-strlen
Removed. Fixed upstream.
-0020-ANGLE-Fix-compilation-with-MSVC2013-Update4
Removed. Fixed upstream.
[ChangeLog][Third-party libraries] ANGLE was updated to Chromium branch
2356 (2.1~99f075dade7c).
Change-Id: I32ccbfe95e10986bd94be7191dfd53445ea09158
Task-number: QTBUG-44815
Task-number: QTBUG-37660
Task-number: QTBUG-44694
Task-number: QTBUG-42443
Reviewed-by: Andrew Knight <qt@panimo.net>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Diffstat (limited to 'src/3rdparty/angle/src/common/debug.h')
-rw-r--r-- | src/3rdparty/angle/src/common/debug.h | 82 |
1 files changed, 49 insertions, 33 deletions
diff --git a/src/3rdparty/angle/src/common/debug.h b/src/3rdparty/angle/src/common/debug.h index c177f51314..c4f118ebae 100644 --- a/src/3rdparty/angle/src/common/debug.h +++ b/src/3rdparty/angle/src/common/debug.h @@ -9,8 +9,9 @@ #ifndef COMMON_DEBUG_H_ #define COMMON_DEBUG_H_ -#include <stdio.h> #include <assert.h> +#include <stdio.h> +#include <string> #include "common/angleutils.h" @@ -20,50 +21,71 @@ namespace gl { - // Outputs text to the debugging log, or the debugging window - void trace(bool traceInDebugOnly, const char *format, ...); - // Returns whether D3DPERF is active. - bool perfActive(); +enum MessageType +{ + MESSAGE_TRACE, + MESSAGE_FIXME, + MESSAGE_ERR, + MESSAGE_EVENT, +}; - // Pairs a D3D begin event with an end event. - class ScopedPerfEventHelper - { - public: - ScopedPerfEventHelper(const char* format, ...); - ~ScopedPerfEventHelper(); +// Outputs text to the debugging log, or the debugging window +void trace(bool traceInDebugOnly, MessageType messageType, const char *format, ...); - private: - DISALLOW_COPY_AND_ASSIGN(ScopedPerfEventHelper); - }; +// Pairs a D3D begin event with an end event. +class ScopedPerfEventHelper : angle::NonCopyable +{ + public: + ScopedPerfEventHelper(const char* format, ...); + ~ScopedPerfEventHelper(); +}; + +// Wraps the D3D9/D3D11 debug annotation functions. +class DebugAnnotator : angle::NonCopyable +{ + public: + DebugAnnotator() { }; + virtual ~DebugAnnotator() { }; + virtual void beginEvent(const std::wstring &eventName) = 0; + virtual void endEvent() = 0; + virtual void setMarker(const std::wstring &markerName) = 0; + virtual bool getStatus() = 0; +}; + +void InitializeDebugAnnotations(DebugAnnotator *debugAnnotator); +void UninitializeDebugAnnotations(); +bool DebugAnnotationsActive(); - void InitializeDebugAnnotations(); - void UninitializeDebugAnnotations(); } -// A macro to output a trace of a function call and its arguments to the debugging log #if defined(ANGLE_ENABLE_DEBUG_TRACE) || defined(ANGLE_ENABLE_DEBUG_ANNOTATIONS) -#define TRACE(message, ...) gl::trace(true, "trace: %s(%d): " message "\n", __FUNCTION__, __LINE__, ##__VA_ARGS__) +#define ANGLE_TRACE_ENABLED +#endif + +// A macro to output a trace of a function call and its arguments to the debugging log +#if defined(ANGLE_TRACE_ENABLED) +#define TRACE(message, ...) gl::trace(true, gl::MESSAGE_TRACE, "trace: %s(%d): " message "\n", __FUNCTION__, __LINE__, ##__VA_ARGS__) #else #define TRACE(message, ...) (void(0)) #endif // A macro to output a function call and its arguments to the debugging log, to denote an item in need of fixing. -#if defined(ANGLE_ENABLE_DEBUG_TRACE) || defined(ANGLE_ENABLE_DEBUG_ANNOTATIONS) -#define FIXME(message, ...) gl::trace(false, "fixme: %s(%d): " message "\n", __FUNCTION__, __LINE__, ##__VA_ARGS__) +#if defined(ANGLE_TRACE_ENABLED) +#define FIXME(message, ...) gl::trace(false, gl::MESSAGE_FIXME, "fixme: %s(%d): " message "\n", __FUNCTION__, __LINE__, ##__VA_ARGS__) #else #define FIXME(message, ...) (void(0)) #endif // A macro to output a function call and its arguments to the debugging log, in case of error. -#if defined(ANGLE_ENABLE_DEBUG_TRACE) || defined(ANGLE_ENABLE_DEBUG_ANNOTATIONS) -#define ERR(message, ...) gl::trace(false, "err: %s(%d): " message "\n", __FUNCTION__, __LINE__, ##__VA_ARGS__) +#if defined(ANGLE_TRACE_ENABLED) +#define ERR(message, ...) gl::trace(false, gl::MESSAGE_ERR, "err: %s(%d): " message "\n", __FUNCTION__, __LINE__, ##__VA_ARGS__) #else #define ERR(message, ...) (void(0)) #endif // A macro to log a performance event around a scope. -#if defined(ANGLE_ENABLE_DEBUG_TRACE) || defined(ANGLE_ENABLE_DEBUG_ANNOTATIONS) +#if defined(ANGLE_TRACE_ENABLED) #if defined(_MSC_VER) #define EVENT(message, ...) gl::ScopedPerfEventHelper scopedPerfEventHelper ## __LINE__("%s" message "\n", __FUNCTION__, __VA_ARGS__); #else @@ -73,6 +95,10 @@ namespace gl #define EVENT(message, ...) (void(0)) #endif +#if defined(ANGLE_TRACE_ENABLED) +#undef ANGLE_TRACE_ENABLED +#endif + // A macro asserting a condition and outputting failures to the debug log #if !defined(NDEBUG) #define ASSERT(expression) do { \ @@ -130,14 +156,4 @@ namespace gl #define HAS_DYNAMIC_TYPE(type, obj) true #endif -// A macro functioning as a compile-time assert to validate constant conditions -#if (defined(_MSC_VER) && _MSC_VER >= 1600) || (defined(__GNUC__) && (__GNUC__ > 4 || __GNUC_MINOR__ >= 3)) -#define META_ASSERT_MSG(condition, msg) static_assert(condition, msg) -#else -#define META_ASSERT_CONCAT(a, b) a ## b -#define META_ASSERT_CONCAT2(a, b) META_ASSERT_CONCAT(a, b) -#define META_ASSERT_MSG(condition, msg) typedef int META_ASSERT_CONCAT2(COMPILE_TIME_ASSERT_, __LINE__)[static_cast<bool>(condition)?1:-1] -#endif -#define META_ASSERT(condition) META_ASSERT_MSG(condition, "compile time assertion failed.") - #endif // COMMON_DEBUG_H_ |