diff options
author | Frederik Gladhorn <frederik.gladhorn@theqtcompany.com> | 2014-11-24 13:37:06 +0100 |
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committer | Frederik Gladhorn <frederik.gladhorn@theqtcompany.com> | 2014-11-24 13:39:13 +0100 |
commit | 34aba4724f196e34ed02cf50073f41968f119bb6 (patch) | |
tree | 0ebdfcabda989ab76ee6de53c6461553c7a767a5 /src/3rdparty/angle/src/common/features.h | |
parent | b86b2a742afae118bf974c82ba966ddb0cae4afb (diff) | |
parent | b1cf07f495e10c93e53651ac03e46ebdaea0a97e (diff) |
Merge remote-tracking branch 'origin/5.4' into dev
Conflicts:
src/corelib/io/qiodevice.cpp
src/plugins/bearer/linux_common/qofonoservice_linux.cpp
src/plugins/bearer/linux_common/qofonoservice_linux_p.h
src/plugins/platforms/android/qandroidplatformtheme.cpp
src/tools/bootstrap/bootstrap.pro
src/widgets/styles/qmacstyle_mac.mm
Change-Id: Ia02aab6c4598ce74e9c30bb4666d5e2ef000f99b
Diffstat (limited to 'src/3rdparty/angle/src/common/features.h')
-rw-r--r-- | src/3rdparty/angle/src/common/features.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/common/features.h b/src/3rdparty/angle/src/common/features.h new file mode 100644 index 0000000000..b49a0ee852 --- /dev/null +++ b/src/3rdparty/angle/src/common/features.h @@ -0,0 +1,35 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#define ANGLE_DISABLED 0 +#define ANGLE_ENABLED 1 + +// Feature defaults + +// Direct3D9EX +// The "Debug This Pixel..." feature in PIX often fails when using the +// D3D9Ex interfaces. In order to get debug pixel to work on a Vista/Win 7 +// machine, define "ANGLE_D3D9EX=0" in your project file. +#if !defined(ANGLE_D3D9EX) +#define ANGLE_D3D9EX ANGLE_ENABLED +#endif + +// Vsync +// ENABLED allows Vsync to be configured at runtime +// DISABLED disallows Vsync +#if !defined(ANGLE_VSYNC) +#define ANGLE_VSYNC ANGLE_ENABLED +#endif + +// Program binary loading +#if !defined(ANGLE_PROGRAM_BINARY_LOAD) +#define ANGLE_PROGRAM_BINARY_LOAD ANGLE_ENABLED +#endif + +// Shader debug info +#if !defined(ANGLE_SHADER_DEBUG_INFO) +#define ANGLE_SHADER_DEBUG_INFO ANGLE_DISABLED +#endif |