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authorTor Arne Vestbø <tor.arne.vestbo@digia.com>2012-10-26 12:28:31 +0200
committerTor Arne Vestbø <tor.arne.vestbo@digia.com>2012-10-26 12:28:53 +0200
commit6e5818f2bbc8443b9308252a5e1543e014ef439d (patch)
tree07922adee2f13e818b9439c8a0bdf871dda59039 /src/3rdparty/angle/src/compiler/TranslatorESSL.cpp
parent32aac0a1c009ee940920fd12f277180dd80b8eff (diff)
parentdeac55becd18efa4504eb686a1bb8081a5cd488a (diff)
Merge remote-tracking branch 'gerrit/master' into newdocs
Diffstat (limited to 'src/3rdparty/angle/src/compiler/TranslatorESSL.cpp')
-rw-r--r--src/3rdparty/angle/src/compiler/TranslatorESSL.cpp40
1 files changed, 40 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/compiler/TranslatorESSL.cpp b/src/3rdparty/angle/src/compiler/TranslatorESSL.cpp
new file mode 100644
index 0000000000..e3a2c2a802
--- /dev/null
+++ b/src/3rdparty/angle/src/compiler/TranslatorESSL.cpp
@@ -0,0 +1,40 @@
+//
+// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#include "compiler/TranslatorESSL.h"
+
+#include "compiler/OutputESSL.h"
+
+TranslatorESSL::TranslatorESSL(ShShaderType type, ShShaderSpec spec)
+ : TCompiler(type, spec) {
+}
+
+void TranslatorESSL::translate(TIntermNode* root) {
+ TInfoSinkBase& sink = getInfoSink().obj;
+
+ // Write built-in extension behaviors.
+ writeExtensionBehavior();
+
+ // Write emulated built-in functions if needed.
+ getBuiltInFunctionEmulator().OutputEmulatedFunctionDefinition(
+ sink, getShaderType() == SH_FRAGMENT_SHADER);
+
+ // Write translated shader.
+ TOutputESSL outputESSL(sink);
+ root->traverse(&outputESSL);
+}
+
+void TranslatorESSL::writeExtensionBehavior() {
+ TInfoSinkBase& sink = getInfoSink().obj;
+ const TExtensionBehavior& extensionBehavior = getExtensionBehavior();
+ for (TExtensionBehavior::const_iterator iter = extensionBehavior.begin();
+ iter != extensionBehavior.end(); ++iter) {
+ if (iter->second != EBhUndefined) {
+ sink << "#extension " << iter->first << " : "
+ << getBehaviorString(iter->second) << "\n";
+ }
+ }
+}