diff options
author | Andrew Knight <andrew.knight@intopalo.com> | 2015-04-08 17:04:36 +0300 |
---|---|---|
committer | Andrew Knight <qt@panimo.net> | 2015-04-09 10:31:12 +0000 |
commit | a218a252c4200cfe7048de81a46f7e48349084d5 (patch) | |
tree | c1a82865d97e610cd0abb3a1360408363b38205b /src/3rdparty/angle/src/compiler/translator/BaseTypes.h | |
parent | 331ddacfca90c91c5b44484bf3c78e2aa5b85947 (diff) |
Upgrade ANGLE to 2.1~99f075dade7c
This aligns with Chromium branch 2356.
This version brings more complete OpenGL ES 3 support as well as various
bug fixes and performance improvements.
The following changes were made to earlier patches:
-0000-General-fixes-for-ANGLE-2.1
Removed. All changes are now handled elsewhere.
+0001-ANGLE-Improve-Windows-Phone-support
Consolidated remaining parts from 0009/0010.
+0002-ANGLE-Fix-compilation-with-MinGW
Remaining issues from patch 0016.
+0003-ANGLE-Fix-compilation-with-MSVC2010
Remaining issues from patch 0015.
+0004-ANGLE-Dynamically-load-D3D-compiler-from-list
Renamed from patch 0008.
+0005-ANGLE-Add-support-for-querying-platform-device
Renamed from patch 0013.
-0004-Make-it-possible-to-link-ANGLE-statically-for-single
Removed. Fixed by adding defines to project files.
-0008-ANGLE-Dynamically-load-D3D-compiler-from-a-list-or-t
Renamed to patch 0005.
-0009-ANGLE-Support-WinRT
Removed. Mostly fixed upstream; remaining parts in patch 0001.
-0010-ANGLE-Enable-D3D11-for-feature-level-9-cards
Removed. Mostly fixed upstream; remaining parts in patch 0001.
-0012-ANGLE-fix-semantic-index-lookup
Removed. Fixed upstream.
-0013-ANGLE-Add-support-for-querying-platform-device
Renamed to patch 0005.
-0014-Let-ANGLE-use-multithreaded-devices-if-necessary
Removed. No longer needed.
-0015-ANGLE-Fix-angle-d3d11-on-MSVC2010
Moved remaining parts to patch 0003.
-0016-ANGLE-Fix-compilation-with-MinGW-D3D11
Moved remaining parts to patch 0002.
-0017-ANGLE-Fix-compilation-with-D3D9
Removed. Fixed upstream.
-0018-ANGLE-Fix-releasing-textures-after-we-kill-D3D11
Removed. Fixed upstream.
-0019-ANGLE-Fix-handling-of-shader-source-with-fixed-lengt
Removed. Fixed upstream.
-0020-ANGLE-Do-not-use-std-strlen
Removed. Fixed upstream.
-0020-ANGLE-Fix-compilation-with-MSVC2013-Update4
Removed. Fixed upstream.
[ChangeLog][Third-party libraries] ANGLE was updated to Chromium branch
2356 (2.1~99f075dade7c).
Change-Id: I32ccbfe95e10986bd94be7191dfd53445ea09158
Task-number: QTBUG-44815
Task-number: QTBUG-37660
Task-number: QTBUG-44694
Task-number: QTBUG-42443
Reviewed-by: Andrew Knight <qt@panimo.net>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/BaseTypes.h')
-rw-r--r-- | src/3rdparty/angle/src/compiler/translator/BaseTypes.h | 49 |
1 files changed, 36 insertions, 13 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/BaseTypes.h b/src/3rdparty/angle/src/compiler/translator/BaseTypes.h index 324b0669f4..ee1428b2d3 100644 --- a/src/3rdparty/angle/src/compiler/translator/BaseTypes.h +++ b/src/3rdparty/angle/src/compiler/translator/BaseTypes.h @@ -4,10 +4,10 @@ // found in the LICENSE file. // -#ifndef _BASICTYPES_INCLUDED_ -#define _BASICTYPES_INCLUDED_ +#ifndef COMPILER_TRANSLATOR_BASETYPES_H_ +#define COMPILER_TRANSLATOR_BASETYPES_H_ -#include <assert.h> +#include "compiler/translator/compilerdebug.h" // // Precision qualifiers @@ -42,7 +42,15 @@ enum TBasicType EbtInt, EbtUInt, EbtBool, - EbtGVec4, // non type: represents vec4, ivec4 and uvec4 + EbtGVec4, // non type: represents vec4, ivec4, and uvec4 + EbtGenType, // non type: represents float, vec2, vec3, and vec4 + EbtGenIType, // non type: represents int, ivec2, ivec3, and ivec4 + EbtGenUType, // non type: represents uint, uvec2, uvec3, and uvec4 + EbtGenBType, // non type: represents bool, bvec2, bvec3, and bvec4 + EbtVec, // non type: represents vec2, vec3, and vec4 + EbtIVec, // non type: represents ivec2, ivec3, and ivec4 + EbtUVec, // non type: represents uvec2, uvec3, and uvec4 + EbtBVec, // non type: represents bvec2, bvec3, and bvec4 EbtGuardSamplerBegin, // non type: see implementation of IsSampler() EbtSampler2D, EbtSampler3D, @@ -62,10 +70,10 @@ enum TBasicType EbtSamplerCubeShadow, EbtSampler2DArrayShadow, EbtGuardSamplerEnd, // non type: see implementation of IsSampler() - EbtGSampler2D, // non type: represents sampler2D, isampler2D and usampler2D - EbtGSampler3D, // non type: represents sampler3D, isampler3D and usampler3D - EbtGSamplerCube, // non type: represents samplerCube, isamplerCube and usamplerCube - EbtGSampler2DArray, // non type: represents sampler2DArray, isampler2DArray and usampler2DArray + EbtGSampler2D, // non type: represents sampler2D, isampler2D, and usampler2D + EbtGSampler3D, // non type: represents sampler3D, isampler3D, and usampler3D + EbtGSamplerCube, // non type: represents samplerCube, isamplerCube, and usamplerCube + EbtGSampler2DArray, // non type: represents sampler2DArray, isampler2DArray, and usampler2DArray EbtStruct, EbtInterfaceBlock, EbtAddress, // should be deprecated?? @@ -258,6 +266,11 @@ inline bool IsShadowSampler(TBasicType type) return false; } +inline bool IsInteger(TBasicType type) +{ + return type == EbtInt || type == EbtUInt; +} + inline bool SupportsPrecision(TBasicType type) { return type == EbtFloat || type == EbtInt || type == EbtUInt || IsSampler(type); @@ -293,6 +306,9 @@ enum TQualifier EvqInOut, EvqConstReadOnly, + // built-ins read by vertex shader + EvqInstanceID, + // built-ins written by vertex shader EvqPosition, EvqPointSize, @@ -307,6 +323,10 @@ enum TQualifier EvqFragData, EvqFragDepth, + // built-ins written by the shader_framebuffer_fetch extension(s) + EvqLastFragColor, + EvqLastFragData, + // GLSL ES 3.0 vertex output and fragment input EvqSmooth, // Incomplete qualifier, smooth is the default EvqFlat, // Incomplete qualifier @@ -383,6 +403,7 @@ inline const char* getQualifierString(TQualifier q) case EvqIn: return "in"; break; case EvqOut: return "out"; break; case EvqInOut: return "inout"; break; + case EvqInstanceID: return "InstanceID"; break; case EvqPosition: return "Position"; break; case EvqPointSize: return "PointSize"; break; case EvqFragCoord: return "FragCoord"; break; @@ -396,7 +417,9 @@ inline const char* getQualifierString(TQualifier q) case EvqSmoothIn: return "smooth in"; break; case EvqCentroidIn: return "centroid in"; break; case EvqFlatIn: return "flat in"; break; - default: return "unknown qualifier"; + case EvqLastFragColor: return "LastFragColor"; break; + case EvqLastFragData: return "LastFragData"; break; + default: UNREACHABLE(); return "unknown qualifier"; } } @@ -407,7 +430,7 @@ inline const char* getMatrixPackingString(TLayoutMatrixPacking mpq) case EmpUnspecified: return "mp_unspecified"; case EmpRowMajor: return "row_major"; case EmpColumnMajor: return "column_major"; - default: return "unknown matrix packing"; + default: UNREACHABLE(); return "unknown matrix packing"; } } @@ -419,7 +442,7 @@ inline const char* getBlockStorageString(TLayoutBlockStorage bsq) case EbsShared: return "shared"; case EbsPacked: return "packed"; case EbsStd140: return "std140"; - default: return "unknown block storage"; + default: UNREACHABLE(); return "unknown block storage"; } } @@ -433,8 +456,8 @@ inline const char* getInterpolationString(TQualifier q) case EvqSmoothIn: return "smooth"; break; case EvqCentroidIn: return "centroid"; break; case EvqFlatIn: return "flat"; break; - default: return "unknown interpolation"; + default: UNREACHABLE(); return "unknown interpolation"; } } -#endif // _BASICTYPES_INCLUDED_ +#endif // COMPILER_TRANSLATOR_BASETYPES_H_ |