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authorTobias Hunger <tobias.hunger@qt.io>2019-04-16 16:32:08 +0200
committerTobias Hunger <tobias.hunger@qt.io>2019-04-16 16:32:08 +0200
commit6630937e63ae5797487b86743a7733c8ae5cc42c (patch)
tree3d53dacf6430f9099e1fb20835881205de674961 /src/3rdparty/angle/src/compiler/translator/ClampPointSize.cpp
parent37ed6dae00640f9cc980ffda05347c12a7eb5d7e (diff)
parentc7af193d2e49e9f10b86262e63d8d13abf72b5cf (diff)
Merge commit 'dev' into 'wip/cmake-merge'
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/ClampPointSize.cpp')
-rw-r--r--src/3rdparty/angle/src/compiler/translator/ClampPointSize.cpp47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/ClampPointSize.cpp b/src/3rdparty/angle/src/compiler/translator/ClampPointSize.cpp
new file mode 100644
index 0000000000..8598a137f5
--- /dev/null
+++ b/src/3rdparty/angle/src/compiler/translator/ClampPointSize.cpp
@@ -0,0 +1,47 @@
+//
+// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// ClampPointSize.cpp: Limit the value that is written to gl_PointSize.
+//
+
+#include "compiler/translator/ClampPointSize.h"
+
+#include "compiler/translator/FindSymbolNode.h"
+#include "compiler/translator/IntermNode_util.h"
+#include "compiler/translator/RunAtTheEndOfShader.h"
+#include "compiler/translator/SymbolTable.h"
+
+namespace sh
+{
+
+void ClampPointSize(TIntermBlock *root, float maxPointSize, TSymbolTable *symbolTable)
+{
+ // Only clamp gl_PointSize if it's used in the shader.
+ if (!FindSymbolNode(root, TString("gl_PointSize"), EbtFloat))
+ {
+ return;
+ }
+
+ TIntermSymbol *pointSizeNode = ReferenceBuiltInVariable("gl_PointSize", *symbolTable, 100);
+
+ TConstantUnion *maxPointSizeConstant = new TConstantUnion();
+ maxPointSizeConstant->setFConst(maxPointSize);
+ TIntermConstantUnion *maxPointSizeNode =
+ new TIntermConstantUnion(maxPointSizeConstant, TType(EbtFloat, EbpHigh, EvqConst));
+
+ // min(gl_PointSize, maxPointSize)
+ TIntermSequence *minArguments = new TIntermSequence();
+ minArguments->push_back(pointSizeNode->deepCopy());
+ minArguments->push_back(maxPointSizeNode);
+ TIntermTyped *clampedPointSize =
+ CreateBuiltInFunctionCallNode("min", minArguments, *symbolTable, 100);
+
+ // gl_PointSize = min(gl_PointSize, maxPointSize)
+ TIntermBinary *assignPointSize = new TIntermBinary(EOpAssign, pointSizeNode, clampedPointSize);
+
+ RunAtTheEndOfShader(root, assignPointSize, symbolTable);
+}
+
+} // namespace sh