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author | Tobias Hunger <tobias.hunger@qt.io> | 2019-04-16 16:32:08 +0200 |
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committer | Tobias Hunger <tobias.hunger@qt.io> | 2019-04-16 16:32:08 +0200 |
commit | 6630937e63ae5797487b86743a7733c8ae5cc42c (patch) | |
tree | 3d53dacf6430f9099e1fb20835881205de674961 /src/3rdparty/angle/src/compiler/translator/CollectVariables.h | |
parent | 37ed6dae00640f9cc980ffda05347c12a7eb5d7e (diff) | |
parent | c7af193d2e49e9f10b86262e63d8d13abf72b5cf (diff) |
Merge commit 'dev' into 'wip/cmake-merge'
Change-Id: I176c40d031be26a1dd1cf08843e448a660598783
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/CollectVariables.h')
-rw-r--r-- | src/3rdparty/angle/src/compiler/translator/CollectVariables.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/CollectVariables.h b/src/3rdparty/angle/src/compiler/translator/CollectVariables.h new file mode 100644 index 0000000000..4d0d1192e0 --- /dev/null +++ b/src/3rdparty/angle/src/compiler/translator/CollectVariables.h @@ -0,0 +1,37 @@ +// +// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// CollectVariables.h: Collect lists of shader interface variables based on the AST. + +#ifndef COMPILER_TRANSLATOR_COLLECTVARIABLES_H_ +#define COMPILER_TRANSLATOR_COLLECTVARIABLES_H_ + +#include <GLSLANG/ShaderLang.h> + +#include "compiler/translator/ExtensionBehavior.h" + +namespace sh +{ + +class TIntermBlock; +class TSymbolTable; + +void CollectVariables(TIntermBlock *root, + std::vector<Attribute> *attributes, + std::vector<OutputVariable> *outputVariables, + std::vector<Uniform> *uniforms, + std::vector<Varying> *inputVaryings, + std::vector<Varying> *outputVaryings, + std::vector<InterfaceBlock> *uniformBlocks, + std::vector<InterfaceBlock> *shaderStorageBlocks, + std::vector<InterfaceBlock> *inBlocks, + ShHashFunction64 hashFunction, + TSymbolTable *symbolTable, + int shaderVersion, + GLenum shaderType, + const TExtensionBehavior &extensionBehavior); +} + +#endif // COMPILER_TRANSLATOR_COLLECTVARIABLES_H_ |