diff options
author | Liang Qi <liang.qi@theqtcompany.com> | 2015-04-22 09:04:29 +0200 |
---|---|---|
committer | Liang Qi <liang.qi@theqtcompany.com> | 2015-04-22 09:25:54 +0200 |
commit | aed5a7168354c6ae47687d20b4bd3f0adcc14f8e (patch) | |
tree | d2060479a7c12fdba8c1955e5d363754feffabb8 /src/3rdparty/angle/src/compiler/translator/Pragma.h | |
parent | d3d10cf23d61f4a011f1a7e9abdee1a92717e80f (diff) | |
parent | 628fa13ea4d6ff0e2e2ee76c9adfc78676de3c59 (diff) |
Merge remote-tracking branch 'origin/5.5' into dev
Conflicts:
src/corelib/statemachine/qstatemachine.cpp
src/corelib/statemachine/qstatemachine_p.h
src/gui/painting/qdrawhelper.cpp
src/plugins/platforms/xcb/qxcbnativeinterface.cpp
src/plugins/platforms/xcb/qxcbwindow.cpp
src/plugins/platforms/xcb/qxcbwindow.h
src/testlib/qtestblacklist.cpp
src/tools/qdoc/node.cpp
src/tools/qdoc/node.h
tests/auto/gui/painting/qcolor/tst_qcolor.cpp
Change-Id: I6c78b7b162001712d5774293f501b06b4ff32684
Diffstat (limited to 'src/3rdparty/angle/src/compiler/translator/Pragma.h')
-rw-r--r-- | src/3rdparty/angle/src/compiler/translator/Pragma.h | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/3rdparty/angle/src/compiler/translator/Pragma.h b/src/3rdparty/angle/src/compiler/translator/Pragma.h index 4a930a2962..57b1134970 100644 --- a/src/3rdparty/angle/src/compiler/translator/Pragma.h +++ b/src/3rdparty/angle/src/compiler/translator/Pragma.h @@ -4,8 +4,8 @@ // found in the LICENSE file. // -#ifndef COMPILER_PRAGMA_H_ -#define COMPILER_PRAGMA_H_ +#ifndef COMPILER_TRANSLATOR_PRAGMA_H_ +#define COMPILER_TRANSLATOR_PRAGMA_H_ struct TPragma { @@ -18,12 +18,15 @@ struct TPragma // By default optimization is turned on and debug is turned off. - TPragma() : optimize(true), debug(false) { } - TPragma(bool o, bool d) : optimize(o), debug(d) { } + // Precision emulation is turned on by default, but has no effect unless + // the extension is enabled. + TPragma() : optimize(true), debug(false), debugShaderPrecision(true) { } + TPragma(bool o, bool d) : optimize(o), debug(d), debugShaderPrecision(true) { } bool optimize; bool debug; + bool debugShaderPrecision; STDGL stdgl; }; -#endif // COMPILER_PRAGMA_H_ +#endif // COMPILER_TRANSLATOR_PRAGMA_H_ |